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authormegamage <none@none>2009-03-19 15:45:22 -0600
committermegamage <none@none>2009-03-19 15:45:22 -0600
commit5b73a59f154b0748ba58e2039f52ee807fc9b5ec (patch)
treedde62793c0821f7f6818383abba529b0d925a5de /src/game/Unit.h
parente121267298b9147df9f9a8d411ee446c24011d15 (diff)
*Set totem slot to 4 but total summon slot to 6.
*Fix build. --HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.h')
-rw-r--r--src/game/Unit.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h
index cee3a93339b..f153c725edf 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -822,7 +822,8 @@ enum ReactiveType
};
#define MAX_REACTIVE 3
-#define MAX_TOTEM 6
+#define MAX_TOTEM 4
+#define MAX_SUMMON_SLOT 6
struct AuraSlotEntry
{