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authormegamage <none@none>2009-08-23 22:36:51 -0500
committermegamage <none@none>2009-08-23 22:36:51 -0500
commit5f1589d6d19bf9d4548e0e9fda97f77bb1240ebf (patch)
tree8d13ac05294821c049abb62fc8a3b73b924ec085 /src/game/Unit.h
parent7712d5e0bd021e92b87e592a830129c69133dee4 (diff)
*Allow vehicles to regenerate energy.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.h')
-rw-r--r--src/game/Unit.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h
index 270d8de883b..c7e2e838212 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -1933,7 +1933,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
//uint32 m_unit_movement_flags;
uint32 m_reactiveTimer[MAX_REACTIVE];
- uint32 m_regenTimer;
+ int32 m_regenTimer;
ThreatManager m_ThreatManager;