diff options
| author | Rat <none@none> | 2009-08-24 00:14:32 +0200 |
|---|---|---|
| committer | Rat <none@none> | 2009-08-24 00:14:32 +0200 |
| commit | 6ce460e04db03bbe7fd5f50b7d4d025ab0fb5baf (patch) | |
| tree | cd4621c70f0a0ed51dbb22cb3c9a7545bd2890dc /src/game/Unit.h | |
| parent | 73c66a028cea21e46af5834497a96b72d0902780 (diff) | |
*add new fuction StartAutoRotate(direction, fullturntime) to creatures, it will rotate any creature 360degrees, turning shouldn't be stopped by taunt and other effects.
useful for some boss scripts
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.h')
| -rw-r--r-- | src/game/Unit.h | 24 |
1 files changed, 23 insertions, 1 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h index e976b481e0a..b8784f1aca7 100644 --- a/src/game/Unit.h +++ b/src/game/Unit.h @@ -943,6 +943,13 @@ enum ActionBarIndex ACTION_BAR_INDEX_END = 10, }; +enum Rotation +{ + CREATURE_ROTATE_NONE = 0, + CREATURE_ROTATE_LEFT = 1, + CREATURE_ROTATE_RIGHT = 2 +}; + #define MAX_UNIT_ACTION_BAR_INDEX (ACTION_BAR_INDEX_END-ACTION_BAR_INDEX_START) struct CharmInfo @@ -1067,6 +1074,9 @@ class TRINITY_DLL_SPEC Unit : public WorldObject void GetRandomContactPoint( const Unit* target, float &x, float &y, float &z, float distance2dMin, float distance2dMax ) const; uint32 m_extraAttacks; bool m_canDualWield; + void StartAutoRotate(uint8 type, uint32 fulltime); + void AutoRotate(uint32 time); + bool IsUnitRotating() {return IsRotating;} void _addAttacker(Unit *pAttacker) // must be called only from Unit::Attack(Unit*) { @@ -1092,7 +1102,13 @@ class TRINITY_DLL_SPEC Unit : public WorldObject void RemoveAllAttackers(); AttackerSet const& getAttackers() const { return m_attackers; } bool isAttackingPlayer() const; - Unit* getVictim() const { return m_attacking; } + Unit* getVictim() const + { + if(IsRotating)return NULL; + return m_attacking; + } + + void CombatStop(bool includingCast = false); void CombatStopWithPets(bool includingCast = false); Unit* SelectNearbyTarget(float dist = NOMINAL_MELEE_RANGE) const; @@ -1928,6 +1944,12 @@ class TRINITY_DLL_SPEC Unit : public WorldObject uint32 m_reducedThreatPercent; uint64 m_misdirectionTargetGUID; + + uint8 IsRotating;//0none 1left 2right + uint32 RotateTimer; + uint32 RotateTimerFull; + double RotateAngle; + uint64 LastTargetGUID; }; namespace Trinity |
