aboutsummaryrefslogtreecommitdiff
path: root/src/game/Unit.h
diff options
context:
space:
mode:
authorQAston <none@none>2010-01-12 00:14:09 +0100
committerQAston <none@none>2010-01-12 00:14:09 +0100
commit758baae61b6cdce9588964cf44675b1c8ab9b4f8 (patch)
tree4c4023ffc0ad2dab71a976238877e8968917dd67 /src/game/Unit.h
parent3ddea83ffa0f5ec5f93b0e8af8a0fb5fcb6752eb (diff)
*Make sure that any aura (in case of aura remove linked auras for example) won't survive Unit::RemoveAllAuras.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.h')
-rw-r--r--src/game/Unit.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h
index a3259aa2d1c..dba30f176f5 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -1545,7 +1545,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
AuraMap const& GetOwnedAuras() const { return m_ownedAuras; }
void RemoveOwnedAura(AuraMap::iterator &i, AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT);
- void RemoveOwnedAura(uint32 spellId, uint64 caster, uint8 reqEffMask = 0, AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT);
+ void RemoveOwnedAura(uint32 spellId, uint64 caster = 0, uint8 reqEffMask = 0, AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT);
void RemoveOwnedAura(Aura * aura, AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT);
Aura * GetOwnedAura(uint32 spellId, uint64 casterGUID = 0, uint8 reqEffMask = 0) const;