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authorXanadu <none@none>2010-02-05 00:31:28 +0100
committerXanadu <none@none>2010-02-05 00:31:28 +0100
commita5d1bc77abc275402240bec1380fa87f04461ba8 (patch)
treef33b3e3f10a4f0723d85b5bec4764f4518501c06 /src/game/Unit.h
parentb0b261585f4c410736548cd536642cb104cb7023 (diff)
A great purge of obsolete macros.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.h')
-rw-r--r--src/game/Unit.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h
index 4ef9adca1e9..45644700b04 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -1075,7 +1075,7 @@ enum ReactiveType
struct SpellProcEventEntry; // used only privately
-class TRINITY_DLL_SPEC Unit : public WorldObject
+class Unit : public WorldObject
{
public:
typedef std::set<Unit*> AttackerSet;