diff options
author | Xanadu <none@none> | 2010-02-05 00:31:28 +0100 |
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committer | Xanadu <none@none> | 2010-02-05 00:31:28 +0100 |
commit | a5d1bc77abc275402240bec1380fa87f04461ba8 (patch) | |
tree | f33b3e3f10a4f0723d85b5bec4764f4518501c06 /src/game/Unit.h | |
parent | b0b261585f4c410736548cd536642cb104cb7023 (diff) |
A great purge of obsolete macros.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.h')
-rw-r--r-- | src/game/Unit.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h index 4ef9adca1e9..45644700b04 100644 --- a/src/game/Unit.h +++ b/src/game/Unit.h @@ -1075,7 +1075,7 @@ enum ReactiveType struct SpellProcEventEntry; // used only privately -class TRINITY_DLL_SPEC Unit : public WorldObject +class Unit : public WorldObject { public: typedef std::set<Unit*> AttackerSet; |