diff options
author | QAston <none@none> | 2009-08-13 00:52:05 +0200 |
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committer | QAston <none@none> | 2009-08-13 00:52:05 +0200 |
commit | ba91c78ceb428129c366d69b0057e68dcfa86fd5 (patch) | |
tree | 734311d85101ee29e52193f02ba59d2770e640dd /src/game/Unit.h | |
parent | 348116f6f8c115c1505dc6521551618f9c5cbbcf (diff) |
*Update Mana Shield Spell Power Coefficient - by fukifat.
*Add function void AuraEffect::HandleAuraEffectSpecificMods(bool apply, bool Real, bool changeAmount), and aura effect specific stuff to it.
*More correct aura scaling with lvl for area auras.
*Prevent exploits with relog while having auras with modified amount.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.h')
-rw-r--r-- | src/game/Unit.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h index 26344480c8d..6a8515480c7 100644 --- a/src/game/Unit.h +++ b/src/game/Unit.h @@ -1386,7 +1386,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject Player* GetSpellModOwner() const; - Unit* GetOwner() const; + Unit* GetOwner(bool inWorld = true) const; Guardian *GetGuardianPet() const; Minion *GetFirstMinion() const; Unit* GetCharmer() const; @@ -1820,6 +1820,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject virtual float GetFollowAngle() const { return M_PI/2; } void OutDebugInfo(); + virtual bool isBeingLoaded() const { return false;} protected: explicit Unit (); |