diff options
| author | QAston <none@none> | 2009-03-11 21:36:02 +0100 |
|---|---|---|
| committer | QAston <none@none> | 2009-03-11 21:36:02 +0100 |
| commit | c3026bc7556c0c9511a043756d35d6b8ec1eb692 (patch) | |
| tree | f2eaf5288528828a964bc7d2bc7979adbce93532 /src/game/Unit.h | |
| parent | 6f4e33c611f0960c7c30ed5f6e8ff5da20c9c3fe (diff) | |
*Fix divine hymn.
*Prevent unexpected behaviour of dummy proc auras combined with ObsModEnergy auras.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.h')
| -rw-r--r-- | src/game/Unit.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h index c6f9c4d17c9..1f40b748fb6 100644 --- a/src/game/Unit.h +++ b/src/game/Unit.h @@ -1607,6 +1607,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject bool IsTriggeredAtSpellProcEvent(Unit *pVictim, Aura* aura, SpellEntry const* procSpell, uint32 procFlag, uint32 procExtra, WeaponAttackType attType, bool isVictim, bool active, SpellProcEventEntry const*& spellProcEvent ); bool HandleDummyAuraProc( Unit *pVictim, uint32 damage, Aura* triggredByAura, SpellEntry const *procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown); + bool HandleObsModEnergyAuraProc( Unit *pVictim, uint32 damage, Aura* triggredByAura, SpellEntry const *procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown); bool HandleHasteAuraProc( Unit *pVictim, uint32 damage, Aura* triggredByAura, SpellEntry const *procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown); bool HandleProcTriggerSpell(Unit *pVictim, uint32 damage, Aura* triggredByAura, SpellEntry const *procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown); bool HandleOverrideClassScriptAuraProc(Unit *pVictim, uint32 damage, Aura* triggredByAura, SpellEntry const *procSpell, uint32 cooldown); |
