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authorQAston <none@none>2009-02-02 17:01:56 +0100
committerQAston <none@none>2009-02-02 17:01:56 +0100
commitc385b529976146a29916d1b1cc4f63a2d9ba258e (patch)
tree28da5fb101ab1ba52b343e6b28d29141ec1af437 /src/game/Unit.h
parentbb39eba6c7f28fc0e1ded0af29fe63e6c5a863ef (diff)
*Fix a typo in prev commit
*Use flag96 instead of unit64+unit32. --HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.h')
-rw-r--r--src/game/Unit.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h
index a59c2c29eef..2bfa9de10a6 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -1335,7 +1335,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
uint8 GetVisibleAurasCount() { return m_visibleAuras.size(); }
Aura* GetAura(uint32 spellId, uint32 effindex);
- Aura* GetAura(AuraType type, uint32 family, uint64 familyFlag, uint32 familyFlag2 = 0, uint64 casterGUID = 0);
+ Aura* GetAura(AuraType type, uint32 family, uint32 familyFlag1 = 0, uint32 familyFlag2 = 0, uint32 familyFlag3 = 0, uint64 casterGUID = 0);
AuraMap & GetAuras() { return m_Auras; }
AuraMap const& GetAuras() const { return m_Auras; }