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authormaximius <none@none>2009-11-01 20:50:31 -0800
committermaximius <none@none>2009-11-01 20:50:31 -0800
commitc3ba7d220824c8b1cd157fe85edae7f47d94f0d9 (patch)
tree39a58559afd80e6bc08e2f4f4695ed88beab2fee /src/game/Unit.h
parent5ed3201ad61d7bfdc23b3a77ccfbe689cf0804db (diff)
*Fix getLevel() being parsed as a char in ostringstream use
--HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.h')
-rw-r--r--src/game/Unit.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h
index 7053b81ac5b..0cebd3bf1b9 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -1167,7 +1167,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
bool isTotem() const { return m_unitTypeMask & UNIT_MASK_TOTEM; }
bool IsVehicle() const { return m_unitTypeMask & UNIT_MASK_VEHICLE; }
- uint8 getLevel() const { return GetUInt32Value(UNIT_FIELD_LEVEL); }
+ uint8 getLevel() const { return uint8(GetUInt32Value(UNIT_FIELD_LEVEL)); }
virtual uint8 getLevelForTarget(Unit const* /*target*/) const { return getLevel(); }
void SetLevel(uint8 lvl);
uint8 getRace() const { return GetByteValue(UNIT_FIELD_BYTES_0, 0); }