diff options
author | megamage <none@none> | 2008-12-29 17:27:50 -0600 |
---|---|---|
committer | megamage <none@none> | 2008-12-29 17:27:50 -0600 |
commit | f70d5a22c7efdef6caab5d9ddf433d689e5f0dbc (patch) | |
tree | 1d600a20630e92f7fe848abdc87b9f48c6dd15b6 /src/game/Unit.h | |
parent | 35ce5ca6ba2ac8f0a70049cca652a541f2e10bec (diff) |
*Update to Mangos 6982.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.h')
-rw-r--r-- | src/game/Unit.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h index 01eba9d0184..5bc955aeddb 100644 --- a/src/game/Unit.h +++ b/src/game/Unit.h @@ -1522,7 +1522,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject void SendAttackStop(Unit* victim); // only from AttackStop(Unit*) //void SendAttackStart(Unit* pVictim); // only from Unit::AttackStart(Unit*) - bool IsTriggeredAtSpellProcEvent( Aura* aura, SpellEntry const* procSpell, uint32 procFlag, uint32 procExtra, WeaponAttackType attType, bool isVictim, bool active, SpellProcEventEntry const*& spellProcEvent ); + bool IsTriggeredAtSpellProcEvent(Unit *pVictim, Aura* aura, SpellEntry const* procSpell, uint32 procFlag, uint32 procExtra, WeaponAttackType attType, bool isVictim, bool active, SpellProcEventEntry const*& spellProcEvent ); bool HandleDummyAuraProc( Unit *pVictim, uint32 damage, Aura* triggredByAura, SpellEntry const *procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown); bool HandleHasteAuraProc( Unit *pVictim, uint32 damage, Aura* triggredByAura, SpellEntry const *procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown); bool HandleProcTriggerSpell(Unit *pVictim, uint32 damage, Aura* triggredByAura, SpellEntry const *procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown); |