diff options
| author | QAston <none@none> | 2009-02-07 19:57:28 +0100 |
|---|---|---|
| committer | QAston <none@none> | 2009-02-07 19:57:28 +0100 |
| commit | ffd2f71f4bf67833423dfe87f0d3550750ab2011 (patch) | |
| tree | 98f4b707f6cb1b169ba67e89e31fbfa0daac3cc6 /src/game/Unit.h | |
| parent | 52215b43944585e7723807e7fd9e3f46b5f300f0 (diff) | |
*Handle aura SPELL_AURA_MOD_BLOCK_CRIT_CHANCE.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.h')
| -rw-r--r-- | src/game/Unit.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h index 48686bcef14..1eb663121c7 100644 --- a/src/game/Unit.h +++ b/src/game/Unit.h @@ -1415,6 +1415,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject uint32 SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint32 damage, DamageEffectType damagetype, uint32 stack = 1); uint32 SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint32 healamount, DamageEffectType damagetype, uint32 stack = 1); bool isSpellBlocked(Unit *pVictim, SpellEntry const *spellProto, WeaponAttackType attackType = BASE_ATTACK); + bool isBlockCritical(); bool isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolMask schoolMask, WeaponAttackType attackType = BASE_ATTACK); uint32 SpellCriticalDamageBonus(SpellEntry const *spellProto, uint32 damage, Unit *pVictim); uint32 SpellCriticalHealingBonus(SpellEntry const *spellProto, uint32 damage, Unit *pVictim); |
