diff options
| author | Xanadu <none@none> | 2010-03-18 17:58:27 +0100 |
|---|---|---|
| committer | Xanadu <none@none> | 2010-03-18 17:58:27 +0100 |
| commit | 59e0d42260921d8d0d7d94ccdef78a4fcc149fbc (patch) | |
| tree | abfc9850add4896ca1541d373670e1003adc0579 /src/game/Vehicle.cpp | |
| parent | 302af79bc250257c61f78e489986eaa1f20292c7 (diff) | |
Added (blizzlike) packet broadcast to near teleport. Thanks to Zor and nalimleinad (AKA anonymous colleague #1) for research.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Vehicle.cpp')
| -rw-r--r-- | src/game/Vehicle.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Vehicle.cpp b/src/game/Vehicle.cpp index 07c0f32a6e8..f25816ff121 100644 --- a/src/game/Vehicle.cpp +++ b/src/game/Vehicle.cpp @@ -341,7 +341,7 @@ bool Vehicle::AddPassenger(Unit *unit, int8 seatId) } //if(unit->GetTypeId() == TYPEID_PLAYER) - // unit->ToPlayer()->SendTeleportAckMsg(); + // unit->ToPlayer()->SendTeleportAckPacket(); //unit->SendMovementFlagUpdate(); return true; |
