diff options
author | megamage <none@none> | 2009-04-06 13:27:42 -0500 |
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committer | megamage <none@none> | 2009-04-06 13:27:42 -0500 |
commit | e8866340ce2cb717486c8def489ddc9d3046a0cc (patch) | |
tree | ba1fde0208396dc62a3e0bcb55d298ed8bdbc4e9 /src/game/WaypointMovementGenerator.cpp | |
parent | 69657cad7c385341de7da6b1d3ec1e738b6e2555 (diff) |
*CreatureGroups fixed and improoved. By TrullyONE
- Multimap support for instances added.
- Removed redundant group checks.
- New movement rules (bool group formed/dismissed added).
- uint32 Creature::GroupID replaced with CreatureGroup pointer.
--HG--
branch : trunk
Diffstat (limited to 'src/game/WaypointMovementGenerator.cpp')
-rw-r--r-- | src/game/WaypointMovementGenerator.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/WaypointMovementGenerator.cpp b/src/game/WaypointMovementGenerator.cpp index fd2b0b8bb86..aae6eacc9c6 100644 --- a/src/game/WaypointMovementGenerator.cpp +++ b/src/game/WaypointMovementGenerator.cpp @@ -52,9 +52,9 @@ void WaypointMovementGenerator<Creature>::MovementInform(Creature &unit) template<> bool WaypointMovementGenerator<Creature>::GetDestination(float &x, float &y, float &z) const { - if(i_destinationHolder.HasArrived()) + if(i_destinationHolder.HasArrived()) return false; - + i_destinationHolder.GetDestination(x, y, z); return true; } |