diff options
| author | maximius <none@none> | 2009-08-30 21:33:17 -0700 |
|---|---|---|
| committer | maximius <none@none> | 2009-08-30 21:33:17 -0700 |
| commit | 1646b0bcef4df1802f588b48dfbffb6a76299409 (patch) | |
| tree | beef7e86a011f72ef9ef97af6f3175b6b09273fb /src/game/World.cpp | |
| parent | 054aa05201e6a31a0f425857c04970b0faca199b (diff) | |
*More updates to Rate.MoveSpeed, thanks megamage
--HG--
branch : trunk
Diffstat (limited to 'src/game/World.cpp')
| -rw-r--r-- | src/game/World.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp index 0aa2551e5c4..0923ec3cbbd 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -524,7 +524,7 @@ void World::LoadConfigSettings(bool reload) sLog.outError("Rate.MoveSpeed (%f) must be > 0. Using 1 instead.",rate_values[RATE_MOVESPEED]); rate_values[RATE_MOVESPEED] = 1.0f; } - for(uint8 i = 0; i < MAX_MOVE_TYPE; ++i) baseMoveSpeed[i] *= rate_values[RATE_MOVESPEED]; + for(uint8 i = 0; i < MAX_MOVE_TYPE; ++i) playerBaseMoveSpeed[i] = baseMoveSpeed[i] * rate_values[RATE_MOVESPEED]; rate_values[RATE_CORPSE_DECAY_LOOTED] = sConfig.GetFloatDefault("Rate.Corpse.Decay.Looted",0.5f); rate_values[RATE_TARGET_POS_RECALCULATION_RANGE] = sConfig.GetFloatDefault("TargetPosRecalculateRange",1.5f); |
