diff options
author | megamage <none@none> | 2009-03-06 19:36:47 -0600 |
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committer | megamage <none@none> | 2009-03-06 19:36:47 -0600 |
commit | 417c7c83196aba0c4afdefd75c3edaba91337a88 (patch) | |
tree | d60caffa5c8a0094e8cf7e860c9341f14d007a85 /src/game/World.cpp | |
parent | 0d53225fdc2b30f1ced3d840d05da6cfbb9a4059 (diff) |
[7393] Implement access to client side holiday ids. Author: VladimirMangos
* src/game/GameEvent.* renamed to src/game/GameEventMgr.* for consistence
* `game_event` now have new `holiday` field for store client side holiday id associated with game event
* Added new enum HolidayIds with existed at this moment holiday ids.
* New function "bool IsHolidayActive(HolidayIds id)" added accessabel from scripts for active holidays check.
--HG--
branch : trunk
Diffstat (limited to 'src/game/World.cpp')
-rw-r--r-- | src/game/World.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp index c7a9ccf23eb..b1fdec28d69 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -56,7 +56,7 @@ #include "WaypointMovementGenerator.h" #include "VMapFactory.h" #include "GlobalEvents.h" -#include "GameEvent.h" +#include "GameEventMgr.h" #include "PoolHandler.h" #include "Database/DatabaseImpl.h" #include "GridNotifiersImpl.h" |