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authormegamage <none@none>2009-01-03 11:18:19 -0600
committermegamage <none@none>2009-01-03 11:18:19 -0600
commit9dfcd5ba5e0b801f39a2a4c1b71154d9724f7935 (patch)
tree627370d0f5859d4635026f731a8c38244d054411 /src/game/World.cpp
parent9438625a19c070ec20d392fa57f1de6a61b7b985 (diff)
parent59f85167ab387a8e8b69aaf1d65f9b6994de9ca0 (diff)
*Merge with Trinity 768.
--HG-- branch : trunk
Diffstat (limited to 'src/game/World.cpp')
-rw-r--r--src/game/World.cpp96
1 files changed, 92 insertions, 4 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp
index 028ec804ab4..9bb936be6af 100644
--- a/src/game/World.cpp
+++ b/src/game/World.cpp
@@ -63,6 +63,7 @@
#include "Util.h"
#include "Language.h"
#include "CreatureGroups.h"
+#include "Transports.h"
INSTANTIATE_SINGLETON_1( World );
@@ -1398,6 +1399,9 @@ void World::SetInitialWorldSettings()
//Not sure if this can be moved up in the sequence (with static data loading) as it uses MapManager
sLog.outString( "Loading Transports..." );
MapManager::Instance().LoadTransports();
+
+ sLog.outString( "Loading Transports Events..." );
+ objmgr.LoadTransportEvents();
sLog.outString("Deleting expired bans..." );
loginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
@@ -1656,7 +1660,7 @@ void World::ScriptsStart(ScriptMapMap const& scripts, uint32 id, Object* source,
return;
// prepare static data
- uint64 sourceGUID = source->GetGUID();
+ uint64 sourceGUID = source ? source->GetGUID() : (uint64)0; //some script commands doesn't have source
uint64 targetGUID = target ? target->GetGUID() : (uint64)0;
uint64 ownerGUID = (source->GetTypeId()==TYPEID_ITEM) ? ((Item*)source)->GetOwnerGUID() : (uint64)0;
@@ -1685,7 +1689,7 @@ void World::ScriptCommandStart(ScriptInfo const& script, uint32 delay, Object* s
// NOTE: script record _must_ exist until command executed
// prepare static data
- uint64 sourceGUID = source->GetGUID();
+ uint64 sourceGUID = source ? source->GetGUID() : (uint64)0;
uint64 targetGUID = target ? target->GetGUID() : (uint64)0;
uint64 ownerGUID = (source->GetTypeId()==TYPEID_ITEM) ? ((Item*)source)->GetOwnerGUID() : (uint64)0;
@@ -1742,12 +1746,22 @@ void World::ScriptsProcess()
source = HashMapHolder<Player>::Find(step.sourceGUID);
break;
case HIGHGUID_GAMEOBJECT:
- source = HashMapHolder<GameObject>::Find(step.sourceGUID);
+ source = HashMapHolder<GameObject>::Find(step.sourceGUID);
break;
case HIGHGUID_CORPSE:
source = HashMapHolder<Corpse>::Find(step.sourceGUID);
break;
- default:
+ case HIGHGUID_MO_TRANSPORT:
+ for (MapManager::TransportSet::iterator iter = MapManager::Instance().m_Transports.begin(); iter != MapManager::Instance().m_Transports.end(); ++iter)
+ {
+ if((*iter)->GetGUID() == step.sourceGUID)
+ {
+ source = reinterpret_cast<Object*>(*iter);
+ break;
+ }
+ }
+ break;
+ default:
sLog.outError("*_script source with unsupported high guid value %u",GUID_HIPART(step.sourceGUID));
break;
}
@@ -2316,6 +2330,80 @@ void World::ScriptsProcess()
break;
}
+ case SCRIPT_COMMAND_CALLSCRIPT_TO_UNIT:
+ {
+ if(!step.script->datalong || !step.script->datalong2)
+ {
+ sLog.outError("SCRIPT_COMMAND_CALLSCRIPT calls invallid db_script_id or lowguid not present: skipping.");
+ break;
+ }
+ Creature* target = NULL;
+
+ if(source) //using grid searcher
+ {
+ CellPair p(Trinity::ComputeCellPair(((Unit*)source)->GetPositionX(), ((Unit*)source)->GetPositionY()));
+ Cell cell(p);
+ cell.data.Part.reserved = ALL_DISTRICT;
+
+ //sLog.outDebug("Attempting to find Creature: Db GUID: %i", step.script->datalong);
+ Trinity::CreatureWithDbGUIDCheck target_check(((Unit*)source), step.script->datalong);
+ Trinity::CreatureSearcher<Trinity::CreatureWithDbGUIDCheck> checker(target,target_check);
+
+ TypeContainerVisitor<Trinity::CreatureSearcher <Trinity::CreatureWithDbGUIDCheck>, GridTypeMapContainer > unit_checker(checker);
+ CellLock<GridReadGuard> cell_lock(cell, p);
+ cell_lock->Visit(cell_lock, unit_checker, *(((Unit*)source)->GetMap()));
+ }
+ else //check hashmap holders
+ {
+ if(CreatureData const* data = objmgr.GetCreatureData(step.script->datalong))
+ target = ObjectAccessor::GetObjectInWorld<Creature>(data->mapid, data->posX, data->posY, MAKE_NEW_GUID(step.script->datalong, data->id, HIGHGUID_UNIT), target);
+ }
+
+ if(!target)
+ break;
+
+ //Lets choose our ScriptMap map
+ ScriptMapMap datamap;
+ switch(step.script->dataint)
+ {
+ case 1:
+ datamap = sQuestEndScripts;
+ break;
+ case 2:
+ datamap = sQuestStartScripts;
+ break;
+ case 3:
+ datamap = sSpellScripts;
+ break;
+ case 4:
+ datamap = sGameObjectScripts;
+ break;
+ case 5:
+ datamap = sEventScripts;
+ break;
+ case 6:
+ datamap = sWaypointScripts;
+ break;
+ default:
+ sLog.outError("SCRIPT_COMMAND_CALLSCRIPT ERROR: no scriptmap present... ignoring");
+ m_scriptSchedule.erase(iter);
+ return;
+ }
+ uint32 script_id = step.script->datalong2;
+ m_scriptSchedule.erase(iter);
+ ScriptsStart(datamap, script_id, target, NULL);
+ return;
+ }
+
+ case SCRIPT_COMMAND_PLAYSOUND:
+ {
+ if(!source)
+ break;
+ //datalong sound_id, datalong2 onlyself
+ ((WorldObject*)source)->SendPlaySound(step.script->datalong, step.script->datalong2);
+ break;
+ }
+
default:
sLog.outError("Unknown script command %u called.",step.script->command);
break;