diff options
| author | Spp <none@none> | 2010-03-12 18:19:50 +0100 |
|---|---|---|
| committer | Spp <none@none> | 2010-03-12 18:19:50 +0100 |
| commit | d2a3f9670f303ad3e27d2860762091db37ab2d2e (patch) | |
| tree | 55847046025f3ba831f6d29348a1731be4d85d4b /src/game/World.cpp | |
| parent | 19b646cdff0fb7541e0e46ac1ee7626d1e8a6b5c (diff) | |
Move vehicle accesories to DB.
Credit to Malcrom and Manuel for the idea and original patch
--HG--
branch : trunk
Diffstat (limited to 'src/game/World.cpp')
| -rw-r--r-- | src/game/World.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp index 689f35f4177..b936162b367 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -1393,6 +1393,9 @@ void World::SetInitialWorldSettings() sLog.outString("Loading Creature Template Addon Data..."); objmgr.LoadCreatureAddons(); // must be after LoadCreatureTemplates() and LoadCreatures() + sLog.outString("Loading Vehicle Accessories..."); + objmgr.LoadVehicleAccessories(); // must be after LoadCreatureTemplates() + sLog.outString("Loading Creature Respawn Data..."); // must be after PackInstances() objmgr.LoadCreatureRespawnTimes(); |
