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authormegamage <none@none>2009-04-22 17:52:01 -0500
committermegamage <none@none>2009-04-22 17:52:01 -0500
commite7e03d167e9ea2fa2d29b240b9597fb0a1c3b160 (patch)
treee0418fa21c12ce9b57fea8f6d4ca3215990f7489 /src/game/World.cpp
parent1cd8ea8c1abbb1b110a0af36b60ec9d17c608da3 (diff)
parentdc326fdf2cd1320d07a65dcfaf3c9761d71489e0 (diff)
*Merge.
--HG-- branch : trunk
Diffstat (limited to 'src/game/World.cpp')
-rw-r--r--src/game/World.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp
index fe96d160a10..375cab10f42 100644
--- a/src/game/World.cpp
+++ b/src/game/World.cpp
@@ -1778,7 +1778,7 @@ void World::Update(uint32 diff)
/// </ul>
///- Move all creatures with "delayed move" and remove and delete all objects with "delayed remove"
- MapManager::Instance().DoDelayedMovesAndRemoves();
+ //MapManager::Instance().DoDelayedMovesAndRemoves();
// update the instance reset times
sInstanceSaveManager.Update();