diff options
| author | Machiavelli <none@none> | 2010-04-23 12:56:16 +0200 |
|---|---|---|
| committer | Machiavelli <none@none> | 2010-04-23 12:56:16 +0200 |
| commit | c4e4486903a57bca1bcfb438c75e4ee7a806b67c (patch) | |
| tree | 905081caadad164ebb87fc14f2d586737d7388da /src/game/WorldSocket.h | |
| parent | b142ae155e88677a82669df383f3d54e651b1898 (diff) | |
Properly deregister WorldSocket connections in case of reaching socket timeout time.
--HG--
branch : trunk
Diffstat (limited to 'src/game/WorldSocket.h')
| -rw-r--r-- | src/game/WorldSocket.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/game/WorldSocket.h b/src/game/WorldSocket.h index 03a0185e05d..17de5c19c36 100644 --- a/src/game/WorldSocket.h +++ b/src/game/WorldSocket.h @@ -233,9 +233,6 @@ class WorldSocket : protected WorldHandler uint32 m_Seed; - /// The defined time where the socket will be forced to close. This is - /// to detect and close idle connections. - time_t m_TimeOutTime; }; #endif /* _WORLDSOCKET_H */ |
