diff options
| author | QAston <none@none> | 2009-07-18 23:41:42 +0200 |
|---|---|---|
| committer | QAston <none@none> | 2009-07-18 23:41:42 +0200 |
| commit | 53c62aceadc4d4359437a8bccbbe7993bda4e510 (patch) | |
| tree | 8cded2a08b84e1aeb6a5762018148109e93bbac9 /src/game | |
| parent | 5f3f62222670f70a0c278b76ce91601814da1f3f (diff) | |
| parent | c8342ca8ce3f49d1c53fa3bfb69f26197e032cc0 (diff) | |
*Merge.
--HG--
branch : trunk
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/Channel.cpp | 126 | ||||
| -rw-r--r-- | src/game/Channel.h | 4 | ||||
| -rw-r--r-- | src/game/ChannelHandler.cpp | 3 | ||||
| -rw-r--r-- | src/game/ChannelMgr.h | 5 | ||||
| -rw-r--r-- | src/game/ReputationMgr.cpp | 2 | ||||
| -rw-r--r-- | src/game/Unit.cpp | 4 | ||||
| -rw-r--r-- | src/game/Unit.h | 2 |
7 files changed, 137 insertions, 9 deletions
diff --git a/src/game/Channel.cpp b/src/game/Channel.cpp index 9bb3463dbdb..a247abe19ee 100644 --- a/src/game/Channel.cpp +++ b/src/game/Channel.cpp @@ -23,9 +23,10 @@ #include "SocialMgr.h" #include "World.h" -Channel::Channel(const std::string& name, uint32 channel_id) -: m_announce(true), m_moderate(false), m_name(name), m_flags(0), m_channelId(channel_id), m_ownerGUID(0) +Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team) + : m_name(name), m_announce(true), m_moderate(false), m_channelId(channel_id), m_ownerGUID(0), m_password(""), m_flags(0) { + m_Team = Team; // set special flags if built-in channel ChatChannelsEntry const* ch = GetChannelEntryFor(channel_id); if(ch) // it's built-in channel @@ -45,10 +46,54 @@ Channel::Channel(const std::string& name, uint32 channel_id) m_flags |= CHANNEL_FLAG_LFG; else // for all other channels m_flags |= CHANNEL_FLAG_NOT_LFG; + m_IsSaved = false; } else // it's custom channel { m_flags |= CHANNEL_FLAG_CUSTOM; + //load not built in channel if saved + QueryResult *result = CharacterDatabase.PQuery("SELECT m_name, m_team, m_ownerGUID, m_announce, m_moderate, m_password, BannedList FROM channels WHERE m_name = '%s' AND m_team = '%u'", name.c_str(), m_Team); + if (result)//load + { + Field *fields = result->Fetch(); + const char* db_name = fields[0].GetString(); + uint32 db_team = fields[1].GetUInt32(); + uint64 db_owner = fields[2].GetUInt64(); + bool db_announce = fields[3].GetBool(); + bool db_moderate = fields[4].GetBool(); + const char* db_password = fields[5].GetString(); + const char* db_BannedList = fields[6].GetString(); + + m_ownerGUID = db_owner; + m_announce = db_announce; + m_moderate = db_moderate; + m_password = db_password; + m_IsSaved = true; + + if(db_BannedList) + { + Tokens tokens = StrSplit(db_BannedList, " "); + Tokens::iterator iter; + for (iter = tokens.begin();iter != tokens.end(); ++iter) + { + uint64 banned_guid = atol((*iter).c_str()); + if(banned_guid) + { + sLog.outDebug("Channel(%s) loaded banned guid: %u",name.c_str(), banned_guid); + banned.insert(banned_guid); + } + } + } + }else{//save + std::ostringstream ss; + ss << "INSERT INTO channels (m_name,m_team,m_ownerGUID,m_announce,m_moderate,m_password) VALUES ('" + << name.c_str() << "','" << m_Team << "','0','1','0','')"; + if(CharacterDatabase.PExecuteLog( ss.str( ).c_str( ) )) + { + sLog.outDebug("New Channel(%s) saved", name.c_str()); + m_IsSaved = true; + } + } } } @@ -120,6 +165,10 @@ void Channel::Join(uint64 p, const char *pass) if(!IsConstant() && !m_ownerGUID) { SetOwner(p, (players.size() > 1 ? true : false)); + players[p].SetModerator(true); + }else if(!IsConstant() && m_ownerGUID && plr && m_ownerGUID == plr->GetGUID()) + { + SetOwner(p, (players.size() > 1 ? true : false)); players[p].SetModerator(true); } } @@ -161,7 +210,7 @@ void Channel::Leave(uint64 p, bool send) LeaveNotify(p); - if(changeowner) + if(changeowner && !m_IsSaved) { uint64 newowner = !players.empty() ? players.begin()->second.player : 0; SetOwner(newowner); @@ -213,6 +262,23 @@ void Channel::KickOrBan(uint64 good, const char *badname, bool ban) { banned.insert(bad->GetGUID()); MakePlayerBanned(&data, bad->GetGUID(), good); + //save banlist + if(m_IsSaved) + { + std::ostringstream banlist; + BannedList::iterator iter; + for (iter = banned.begin();iter != banned.end(); ++iter) + { + banlist << (*iter) << " "; + } + std::ostringstream ss; + ss << "UPDATE channels SET BannedList = '" << banlist.str().c_str() << "' WHERE m_name = '"<<m_name.c_str()<<"' AND m_team = '"<<m_Team<<"'"; + if(CharacterDatabase.PExecuteLog( ss.str( ).c_str( ) )) + { + sLog.outDebug("Channel(%s) BannedList saved", m_name.c_str()); + } + } + } else MakePlayerKicked(&data, bad->GetGUID(), good); @@ -265,6 +331,22 @@ void Channel::UnBan(uint64 good, const char *badname) WorldPacket data; MakePlayerUnbanned(&data, bad->GetGUID(), good); SendToAll(&data); + //save banlist + if(m_IsSaved) + { + std::ostringstream banlist; + BannedList::iterator iter; + for (iter = banned.begin();iter != banned.end(); ++iter) + { + banlist << (*iter) << " "; + } + std::ostringstream ss; + ss << "UPDATE channels SET BannedList = '" << banlist.str().c_str() << "' WHERE m_name = '"<<m_name.c_str()<<"' AND m_team = '"<<m_Team<<"'"; + if(CharacterDatabase.PExecuteLog( ss.str( ).c_str( ) )) + { + sLog.outDebug("Channel(%s) BannedList saved", m_name.c_str()); + } + } } } } @@ -295,6 +377,15 @@ void Channel::Password(uint64 p, const char *pass) WorldPacket data; MakePasswordChanged(&data, p); SendToAll(&data); + if(m_IsSaved) + { + std::ostringstream ss; + ss << "UPDATE channels SET m_password = '" << pass << "' WHERE m_name = '"<<m_name.c_str()<<"' AND m_team = '"<<m_Team<<"'"; + if(CharacterDatabase.PExecuteLog( ss.str( ).c_str( ) )) + { + sLog.outDebug("Channel(%s) password saved", m_name.c_str()); + } + } } } @@ -500,6 +591,16 @@ void Channel::Announce(uint64 p) else MakeAnnouncementsOff(&data, p); SendToAll(&data); + if(m_IsSaved) + { + std::ostringstream ss; + ss << "UPDATE channels SET m_announce = '" << m_announce << "' WHERE m_name = '"<<m_name.c_str()<<"' AND m_team = '"<<m_Team<<"'"; + if(CharacterDatabase.PExecuteLog( ss.str( ).c_str( ) )) + { + sLog.outDebug("Channel(%s) announce saved", m_name.c_str()); + } + } + } } @@ -532,6 +633,15 @@ void Channel::Moderate(uint64 p) else MakeModerationOff(&data, p); SendToAll(&data); + if(m_IsSaved) + { + std::ostringstream ss; + ss << "UPDATE channels SET m_moderate = '" << m_moderate << "' WHERE m_name = '"<<m_name.c_str()<<"' AND m_team = '"<<m_Team<<"'"; + if(CharacterDatabase.PExecuteLog( ss.str( ).c_str( ) )) + { + sLog.outDebug("Channel(%s) moderate saved", m_name.c_str()); + } + } } } @@ -659,6 +769,16 @@ void Channel::SetOwner(uint64 guid, bool exclaim) MakeOwnerChanged(&data, m_ownerGUID); SendToAll(&data); } + if(m_IsSaved) + { + std::ostringstream ss; + ss << "UPDATE channels SET m_ownerGUID = '" << guid << "' WHERE m_name = '"<<m_name.c_str()<<"' AND m_team = '"<<m_Team<<"'"; + if(CharacterDatabase.PExecuteLog( ss.str( ).c_str( ) )) + { + sLog.outDebug("Channel(%s) owner saved", m_name.c_str()); + } + } + } } diff --git a/src/game/Channel.h b/src/game/Channel.h index c2dd5ecd3ac..69a1e2f66f6 100644 --- a/src/game/Channel.h +++ b/src/game/Channel.h @@ -158,6 +158,7 @@ class Channel uint8 m_flags; uint32 m_channelId; uint64 m_ownerGUID; + bool m_IsSaved; private: // initial packet data (notify type and channel name) @@ -243,7 +244,8 @@ class Channel } public: - Channel(const std::string& name, uint32 channel_id); + uint32 m_Team; + Channel(const std::string& name, uint32 channel_id, uint32 Team = 0); std::string GetName() const { return m_name; } uint32 GetChannelId() const { return m_channelId; } bool IsConstant() const { return m_channelId != 0; } diff --git a/src/game/ChannelHandler.cpp b/src/game/ChannelHandler.cpp index 45cdf8c20b2..9706e5657e7 100644 --- a/src/game/ChannelHandler.cpp +++ b/src/game/ChannelHandler.cpp @@ -48,8 +48,11 @@ void WorldSession::HandleJoinChannel(WorldPacket& recvPacket) recvPacket >> pass; if(ChannelMgr* cMgr = channelMgr(_player->GetTeam())) + { + cMgr->team = _player->GetTeam(); if(Channel *chn = cMgr->GetJoinChannel(channelname, channel_id)) chn->Join(_player->GetGUID(), pass.c_str()); + } } void WorldSession::HandleLeaveChannel(WorldPacket& recvPacket) diff --git a/src/game/ChannelMgr.h b/src/game/ChannelMgr.h index aeecfbfa541..956309e9873 100644 --- a/src/game/ChannelMgr.h +++ b/src/game/ChannelMgr.h @@ -31,8 +31,9 @@ class ChannelMgr { public: + uint32 team; typedef std::map<std::string,Channel *> ChannelMap; - ChannelMgr() {} + ChannelMgr() {team = 0;} ~ChannelMgr() { for(ChannelMap::const_iterator itr = channels.begin();itr!=channels.end(); ++itr) @@ -43,7 +44,7 @@ class ChannelMgr { if (channels.find(name) == channels.end()) { - Channel *nchan = new Channel(name,channel_id); + Channel *nchan = new Channel(name,channel_id, team); channels[name] = nchan; } return channels[name]; diff --git a/src/game/ReputationMgr.cpp b/src/game/ReputationMgr.cpp index d56d17cdb78..10b7bbd3d62 100644 --- a/src/game/ReputationMgr.cpp +++ b/src/game/ReputationMgr.cpp @@ -255,7 +255,7 @@ bool ReputationMgr::SetOneFactionReputation(FactionEntry const* factionEntry, in if(incremental) { // int32 *= float cause one point loss? - standing = floor((float)standing * sWorld.getRate(RATE_REPUTATION_GAIN) + 0.5f); + standing = (int32)((float)standing * sWorld.getRate(RATE_REPUTATION_GAIN) + 0.5f); standing += itr->second.Standing + BaseRep; } diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 5696d3e8bf8..15a52ff62f6 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -1183,7 +1183,7 @@ void Unit::CastCustomSpell(uint32 spellId, CustomSpellValues const &value, Unit* } // used for scripting -void Unit::CastSpell(float x, float y, float z, uint32 spellId, bool triggered, Item *castItem, AuraEffect* triggeredByAura, uint64 originalCaster) +void Unit::CastSpell(float x, float y, float z, uint32 spellId, bool triggered, Item *castItem, AuraEffect* triggeredByAura, uint64 originalCaster, Unit* OriginalVictim) { SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId ); @@ -1203,6 +1203,8 @@ void Unit::CastSpell(float x, float y, float z, uint32 spellId, bool triggered, SpellCastTargets targets; targets.setDestination(x, y, z); + if(OriginalVictim) + targets.setUnitTarget(OriginalVictim); spell->m_CastItem = castItem; spell->prepare(&targets, triggeredByAura); } diff --git a/src/game/Unit.h b/src/game/Unit.h index 792c1532be1..5416f3befd4 100644 --- a/src/game/Unit.h +++ b/src/game/Unit.h @@ -1306,7 +1306,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject uint32 SpellNonMeleeDamageLog(Unit *pVictim, uint32 spellID, uint32 damage); void CastSpell(Unit* Victim, uint32 spellId, bool triggered, Item *castItem = NULL, AuraEffect* triggeredByAura = NULL, uint64 originalCaster = 0); void CastSpell(Unit* Victim, SpellEntry const *spellInfo, bool triggered, Item *castItem= NULL, AuraEffect* triggeredByAura = NULL, uint64 originalCaster = 0); - void CastSpell(float x, float y, float z, uint32 spellId, bool triggered, Item *castItem = NULL, AuraEffect* triggeredByAura = NULL, uint64 originalCaster = 0); + void CastSpell(float x, float y, float z, uint32 spellId, bool triggered, Item *castItem = NULL, AuraEffect* triggeredByAura = NULL, uint64 originalCaster = 0, Unit* originalVictim = 0); void CastCustomSpell(Unit* Victim, uint32 spellId, int32 const* bp0, int32 const* bp1, int32 const* bp2, bool triggered, Item *castItem= NULL, AuraEffect* triggeredByAura = NULL, uint64 originalCaster = 0); void CastCustomSpell(uint32 spellId, SpellValueMod mod, int32 value, Unit* Victim = NULL, bool triggered = true, Item *castItem = NULL, AuraEffect* triggeredByAura = NULL, uint64 originalCaster = 0); void CastCustomSpell(uint32 spellId, CustomSpellValues const &value, Unit* Victim = NULL, bool triggered = true, Item *castItem = NULL, AuraEffect* triggeredByAura = NULL, uint64 originalCaster = 0); |
