diff options
author | Spp <none@none> | 2010-04-19 09:26:37 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-19 09:26:37 +0200 |
commit | 74dd02d024007c3a09219177fabfe9010b1bce63 (patch) | |
tree | 041286f1a0a20c9714199b03c60808d3b7291e48 /src/scripts/eastern_kingdoms/ghostlands.cpp | |
parent | fdd8d2f3cc7108043f6bad036b994770f904866f (diff) |
Remove LOTS of compile warnings
--HG--
branch : trunk
Diffstat (limited to 'src/scripts/eastern_kingdoms/ghostlands.cpp')
-rw-r--r-- | src/scripts/eastern_kingdoms/ghostlands.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/scripts/eastern_kingdoms/ghostlands.cpp b/src/scripts/eastern_kingdoms/ghostlands.cpp index ba4a27625fc..1d8dce43605 100644 --- a/src/scripts/eastern_kingdoms/ghostlands.cpp +++ b/src/scripts/eastern_kingdoms/ghostlands.cpp @@ -47,7 +47,7 @@ bool GossipHello_npc_blood_knight_dawnstar(Player* pPlayer, Creature* pCreature) return true; } -bool GossipSelect_npc_blood_knight_dawnstar(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) +bool GossipSelect_npc_blood_knight_dawnstar(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) { if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { @@ -80,7 +80,7 @@ bool GossipHello_npc_budd_nedreck(Player* pPlayer, Creature* pCreature) return true; } -bool GossipSelect_npc_budd_nedreck(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) +bool GossipSelect_npc_budd_nedreck(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) { if (uiAction == GOSSIP_ACTION_INFO_DEF) { @@ -109,7 +109,7 @@ bool GossipHello_npc_rathis_tomber(Player* pPlayer, Creature* pCreature) return true; } -bool GossipSelect_npc_rathis_tomber(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) +bool GossipSelect_npc_rathis_tomber(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) { if (uiAction == GOSSIP_ACTION_TRADE) pPlayer->SEND_VENDORLIST(pCreature->GetGUID()); @@ -120,7 +120,7 @@ bool GossipSelect_npc_rathis_tomber(Player* pPlayer, Creature* pCreature, uint32 ## go_gilded_brazier (Paladin First Trail quest (9678)) #####*/ -bool GOHello_gilded_brazier(Player* pPlayer, GameObject* pGo) +bool GOHello_gilded_brazier(Player* pPlayer, GameObject* /*pGo*/) { if (pPlayer->GetQuestStatus(9678) == QUEST_STATUS_INCOMPLETE) { |