diff options
author | Spp <none@none> | 2010-04-19 09:26:37 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-19 09:26:37 +0200 |
commit | 74dd02d024007c3a09219177fabfe9010b1bce63 (patch) | |
tree | 041286f1a0a20c9714199b03c60808d3b7291e48 /src/scripts/kalimdor/silithus.cpp | |
parent | fdd8d2f3cc7108043f6bad036b994770f904866f (diff) |
Remove LOTS of compile warnings
--HG--
branch : trunk
Diffstat (limited to 'src/scripts/kalimdor/silithus.cpp')
-rw-r--r-- | src/scripts/kalimdor/silithus.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/scripts/kalimdor/silithus.cpp b/src/scripts/kalimdor/silithus.cpp index 089dc3ed849..d7495b4187e 100644 --- a/src/scripts/kalimdor/silithus.cpp +++ b/src/scripts/kalimdor/silithus.cpp @@ -54,7 +54,7 @@ bool GossipHello_npc_highlord_demitrian(Player* pPlayer, Creature* pCreature) return true; } -bool GossipSelect_npc_highlord_demitrian(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) +bool GossipSelect_npc_highlord_demitrian(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) { switch (uiAction) { @@ -138,7 +138,7 @@ bool GossipHello_npcs_rutgar_and_frankal(Player* pPlayer, Creature* pCreature) return true; } -bool GossipSelect_npcs_rutgar_and_frankal(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) +bool GossipSelect_npcs_rutgar_and_frankal(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) { switch (uiAction) { @@ -793,13 +793,13 @@ struct mob_qiraj_war_spawnAI : public ScriptedAI hasTarget = false; } - void EnterCombat(Unit* who) {} + void EnterCombat(Unit* /*who*/) {} void JustDied(Unit* slayer); void UpdateAI(const uint32 diff) { - Unit *pTarget; - Player* plr = me->GetPlayer(PlayerGUID); + Unit *pTarget = NULL; + //Player* plr = me->GetPlayer(PlayerGUID); if (!Timers) { @@ -912,12 +912,12 @@ struct npc_anachronos_quest_triggerAI : public ScriptedAI void SummonNextWave() { - uint8 count = WavesInfo[WaveCount].SpawnCount; + //uint8 count = WavesInfo[WaveCount].SpawnCount; uint8 locIndex = WavesInfo[WaveCount].UsedSpawnPoint; srand(time(NULL));//initializing random seed - uint8 KaldoreiSoldierCount = 0; - uint8 AnubisathConquerorCount = 0; - uint8 QirajiWaspCount = 0; + //uint8 KaldoreiSoldierCount = 0; + //uint8 AnubisathConquerorCount = 0; + //uint8 QirajiWaspCount = 0; for (uint8 i = 0; i < 67; ++i) { Creature* Spawn = NULL; @@ -1017,7 +1017,7 @@ struct npc_anachronos_quest_triggerAI : public ScriptedAI EnterEvadeMode(); }; }; -void mob_qiraj_war_spawnAI::JustDied(Unit* slayer) +void mob_qiraj_war_spawnAI::JustDied(Unit* /*slayer*/) { me->RemoveCorpse(); if (Creature* Mob = (Unit::GetCreature(*me, MobGUID))) |