diff options
author | Spp <none@none> | 2010-04-19 09:26:37 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-19 09:26:37 +0200 |
commit | 74dd02d024007c3a09219177fabfe9010b1bce63 (patch) | |
tree | 041286f1a0a20c9714199b03c60808d3b7291e48 /src/scripts/northrend/zuldrak.cpp | |
parent | fdd8d2f3cc7108043f6bad036b994770f904866f (diff) |
Remove LOTS of compile warnings
--HG--
branch : trunk
Diffstat (limited to 'src/scripts/northrend/zuldrak.cpp')
-rw-r--r-- | src/scripts/northrend/zuldrak.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/scripts/northrend/zuldrak.cpp b/src/scripts/northrend/zuldrak.cpp index ceaac1a864a..845d1ae0c24 100644 --- a/src/scripts/northrend/zuldrak.cpp +++ b/src/scripts/northrend/zuldrak.cpp @@ -127,9 +127,9 @@ struct npc_captured_rageclawAI : public ScriptedAI DoCast(me, SPELL_KNEEL, true); // Little Hack for kneel - Thanks Illy :P } - void MoveInLineOfSight(Unit *who){} + void MoveInLineOfSight(Unit * /*who*/){} - void SpellHit(Unit* pCaster, const SpellEntry* pSpell) + void SpellHit(Unit* /*pCaster*/, const SpellEntry* pSpell) { if (pSpell->Id == SPELL_FREE_RAGECLAW) { @@ -200,7 +200,7 @@ bool GossipHello_npc_gymer(Player* pPlayer, Creature* pCreature) return true; } -bool GossipSelect_npc_gymer(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) +bool GossipSelect_npc_gymer(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) { if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { @@ -393,7 +393,7 @@ struct npc_gurgthockAI : public ScriptedAI SummonList.push_back(pSummon->GetGUID()); } - void SummonedCreatureDespawn(Creature* pSummon) + void SummonedCreatureDespawn(Creature* /*pSummon*/) { if (bEventInProgress) bEventInProgress = false; @@ -402,7 +402,7 @@ struct npc_gurgthockAI : public ScriptedAI } }; -bool QuestAccept_npc_gurgthock(Player* pPlayer, Creature* pCreature, Quest const* pQuest) +bool QuestAccept_npc_gurgthock(Player* /*pPlayer*/, Creature* pCreature, Quest const* pQuest) { switch (pQuest->GetQuestId()) { @@ -486,7 +486,7 @@ struct npc_orinoko_tuskbreakerAI : public ScriptedAI pAI->RemoveSummons(); } - void MovementInform(uint32 uiType, uint32 uiId) + void MovementInform(uint32 uiType, uint32 /*uiId*/) { if (uiType != POINT_MOTION_TYPE) return; @@ -628,7 +628,7 @@ struct npc_korrak_bloodragerAI : public npc_escortAI } } - void EnterCombat(Unit* pWho) + void EnterCombat(Unit* /*pWho*/) { DoCast(me, SPELL_GROW); } @@ -711,7 +711,7 @@ struct npc_yggdrasAI : public ScriptedAI pAI->RemoveSummons(); } - void EnterCombat(Unit* pWho) + void EnterCombat(Unit* /*pWho*/) { DoCast(me, SPELL_GROW); } @@ -890,7 +890,7 @@ struct npc_released_offspring_harkoaAI : public ScriptedAI me->GetMotionMaster()->MovePoint(0, x, y, z); } - void MovementInform(uint32 uiType, uint32 uiId) + void MovementInform(uint32 uiType, uint32 /*uiId*/) { if (uiType != POINT_MOTION_TYPE) return; @@ -994,7 +994,7 @@ bool GossipHello_npc_crusade_recruit(Player* pPlayer, Creature* pCreature) return true; } -bool GossipSelect_npc_crusade_recruit(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) +bool GossipSelect_npc_crusade_recruit(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) { if (uiAction == GOSSIP_ACTION_INFO_DEF +1) { |