diff options
| author | Spp <none@none> | 2010-04-19 09:26:37 +0200 |
|---|---|---|
| committer | Spp <none@none> | 2010-04-19 09:26:37 +0200 |
| commit | 74dd02d024007c3a09219177fabfe9010b1bce63 (patch) | |
| tree | 041286f1a0a20c9714199b03c60808d3b7291e48 /src/scripts/world | |
| parent | fdd8d2f3cc7108043f6bad036b994770f904866f (diff) | |
Remove LOTS of compile warnings
--HG--
branch : trunk
Diffstat (limited to 'src/scripts/world')
| -rw-r--r-- | src/scripts/world/areatrigger_scripts.cpp | 8 | ||||
| -rw-r--r-- | src/scripts/world/boss_emeriss.cpp | 2 | ||||
| -rw-r--r-- | src/scripts/world/boss_taerar.cpp | 2 | ||||
| -rw-r--r-- | src/scripts/world/boss_ysondre.cpp | 2 | ||||
| -rw-r--r-- | src/scripts/world/go_scripts.cpp | 28 | ||||
| -rw-r--r-- | src/scripts/world/guards.cpp | 4 | ||||
| -rw-r--r-- | src/scripts/world/item_scripts.cpp | 22 | ||||
| -rw-r--r-- | src/scripts/world/npc_innkeeper.cpp | 2 | ||||
| -rw-r--r-- | src/scripts/world/npc_professions.cpp | 4 | ||||
| -rw-r--r-- | src/scripts/world/npc_taxi.cpp | 2 | ||||
| -rw-r--r-- | src/scripts/world/npcs_special.cpp | 60 |
11 files changed, 68 insertions, 68 deletions
diff --git a/src/scripts/world/areatrigger_scripts.cpp b/src/scripts/world/areatrigger_scripts.cpp index 96bdbbeb315..87253e8c181 100644 --- a/src/scripts/world/areatrigger_scripts.cpp +++ b/src/scripts/world/areatrigger_scripts.cpp @@ -74,7 +74,7 @@ enum eCoilfangGOs GO_COILFANG_WATERFALL = 184212 }; -bool AreaTrigger_at_coilfang_waterfall(Player *pPlayer, const AreaTriggerEntry *pAt) +bool AreaTrigger_at_coilfang_waterfall(Player *pPlayer, const AreaTriggerEntry * /*pAt*/) { if (GameObject* pGo = GetClosestGameObjectWithEntry(pPlayer, GO_COILFANG_WATERFALL, 35.0f)) if (pGo->getLootState() == GO_READY) @@ -96,7 +96,7 @@ enum eLegionTeleporter QUEST_GAINING_ACCESS_H = 10604 }; -bool AreaTrigger_at_legion_teleporter(Player *pPlayer, const AreaTriggerEntry *pAt) +bool AreaTrigger_at_legion_teleporter(Player *pPlayer, const AreaTriggerEntry * /*pAt*/) { if (pPlayer->isAlive() && !pPlayer->isInCombat()) { @@ -123,7 +123,7 @@ enum eRavenholdt NPC_RAVENHOLDT = 13936 }; -bool AreaTrigger_at_ravenholdt(Player* pPlayer, const AreaTriggerEntry* pAt) +bool AreaTrigger_at_ravenholdt(Player* pPlayer, const AreaTriggerEntry* /*pAt*/) { if (pPlayer->GetQuestStatus(QUEST_MANOR_RAVENHOLDT) == QUEST_STATUS_INCOMPLETE) pPlayer->KilledMonsterCredit(NPC_RAVENHOLDT, 0); @@ -173,7 +173,7 @@ enum eStormwrightShelf SPELL_CREATE_TRUE_POWER_OF_THE_TEMPEST = 53067 }; -bool AreaTrigger_at_stormwright_shelf(Player* pPlayer, const AreaTriggerEntry* pAt) +bool AreaTrigger_at_stormwright_shelf(Player* pPlayer, const AreaTriggerEntry* /*pAt*/) { if (!pPlayer->isDead() && pPlayer->GetQuestStatus(QUEST_STRENGTH_OF_THE_TEMPEST) == QUEST_STATUS_INCOMPLETE) pPlayer->CastSpell(pPlayer, SPELL_CREATE_TRUE_POWER_OF_THE_TEMPEST, false); diff --git a/src/scripts/world/boss_emeriss.cpp b/src/scripts/world/boss_emeriss.cpp index 0dcb30bd55d..3dc14969786 100644 --- a/src/scripts/world/boss_emeriss.cpp +++ b/src/scripts/world/boss_emeriss.cpp @@ -57,7 +57,7 @@ struct boss_emerissAI : public ScriptedAI m_uiCorruptionsCasted = 0; } - void Aggro(Unit* pWho) + void Aggro(Unit* /*pWho*/) { DoScriptText(SAY_AGGRO, me); } diff --git a/src/scripts/world/boss_taerar.cpp b/src/scripts/world/boss_taerar.cpp index b394e3240c5..079f7b387a8 100644 --- a/src/scripts/world/boss_taerar.cpp +++ b/src/scripts/world/boss_taerar.cpp @@ -79,7 +79,7 @@ struct boss_taerarAI : public ScriptedAI m_bShades = false; } - void EnterCombat(Unit* pWho) + void EnterCombat(Unit* /*pWho*/) { DoScriptText(SAY_AGGRO, me); } diff --git a/src/scripts/world/boss_ysondre.cpp b/src/scripts/world/boss_ysondre.cpp index 9413e1b19d6..50b8f724e68 100644 --- a/src/scripts/world/boss_ysondre.cpp +++ b/src/scripts/world/boss_ysondre.cpp @@ -63,7 +63,7 @@ struct boss_ysondreAI : public ScriptedAI m_uiSummonDruidModifier = 0; } - void EnterCombat(Unit* pWho) + void EnterCombat(Unit* /*pWho*/) { DoScriptText(SAY_AGGRO, me); } diff --git a/src/scripts/world/go_scripts.cpp b/src/scripts/world/go_scripts.cpp index fb7a1866299..4cc377984ad 100644 --- a/src/scripts/world/go_scripts.cpp +++ b/src/scripts/world/go_scripts.cpp @@ -58,7 +58,7 @@ enum eCatFigurine SPELL_SUMMON_GHOST_SABER = 5968, }; -bool GOHello_go_cat_figurine(Player *pPlayer, GameObject *pGO) +bool GOHello_go_cat_figurine(Player *pPlayer, GameObject * /*pGO*/) { pPlayer->CastSpell(pPlayer,SPELL_SUMMON_GHOST_SABER,true); return false; @@ -114,7 +114,7 @@ bool GOHello_go_western_crystal_pylon(Player *pPlayer, GameObject *pGO) ## go_barov_journal ######*/ -bool GOHello_go_barov_journal(Player *pPlayer, GameObject *pGO) +bool GOHello_go_barov_journal(Player *pPlayer, GameObject * /*pGO*/) { if (pPlayer->HasSkill(SKILL_TAILORING) && pPlayer->GetBaseSkillValue(SKILL_TAILORING) >= 280 && !pPlayer->HasSpell(26086)) { @@ -127,7 +127,7 @@ bool GOHello_go_barov_journal(Player *pPlayer, GameObject *pGO) ## go_field_repair_bot_74A ######*/ -bool GOHello_go_field_repair_bot_74A(Player *pPlayer, GameObject *pGO) +bool GOHello_go_field_repair_bot_74A(Player *pPlayer, GameObject * /*pGO*/) { if (pPlayer->HasSkill(SKILL_ENGINERING) && pPlayer->GetBaseSkillValue(SKILL_ENGINERING) >= 300 && !pPlayer->HasSpell(22704)) { @@ -158,7 +158,7 @@ bool GOHello_go_gilded_brazier(Player *pPlayer, GameObject *pGO) ## go_orb_of_command ######*/ -bool GOHello_go_orb_of_command(Player *pPlayer, GameObject *pGO) +bool GOHello_go_orb_of_command(Player *pPlayer, GameObject * /*pGO*/) { if (pPlayer->GetQuestRewardStatus(7761)) pPlayer->CastSpell(pPlayer,23460,true); @@ -170,7 +170,7 @@ bool GOHello_go_orb_of_command(Player *pPlayer, GameObject *pGO) ## go_tablet_of_madness ######*/ -bool GOHello_go_tablet_of_madness(Player *pPlayer, GameObject *pGO) +bool GOHello_go_tablet_of_madness(Player *pPlayer, GameObject * /*pGO*/) { if (pPlayer->HasSkill(SKILL_ALCHEMY) && pPlayer->GetSkillValue(SKILL_ALCHEMY) >= 300 && !pPlayer->HasSpell(24266)) { @@ -199,7 +199,7 @@ bool GOHello_go_tablet_of_the_seven(Player *pPlayer, GameObject *pGO) ## go_jump_a_tron ######*/ -bool GOHello_go_jump_a_tron(Player *pPlayer, GameObject *pGO) +bool GOHello_go_jump_a_tron(Player *pPlayer, GameObject * /*pGO*/) { if (pPlayer->GetQuestStatus(10111) == QUEST_STATUS_INCOMPLETE) pPlayer->CastSpell(pPlayer,33382,true); @@ -291,7 +291,7 @@ enum eResoniteCask NPC_GOGGEROC = 11920 }; -bool GOHello_go_resonite_cask(Player *pPlayer, GameObject *pGO) +bool GOHello_go_resonite_cask(Player * /*pPlayer*/, GameObject *pGO) { if (pGO->GetGoType() == GAMEOBJECT_TYPE_GOOBER) pGO->SummonCreature(NPC_GOGGEROC, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 300000); @@ -365,7 +365,7 @@ enum eSouthfury }; -bool GOHello_go_southfury_moonstone(Player *pPlayer, GameObject *pGO) +bool GOHello_go_southfury_moonstone(Player *pPlayer, GameObject * /*pGO*/) { //implicitTarget=48 not implemented as of writing this code, and manual summon may be just ok for our purpose //pPlayer->CastSpell(pPlayer,SPELL_SUMMON_RIZZLE,false); @@ -388,7 +388,7 @@ enum eDalaranCrystal #define GO_TELE_TO_DALARAN_CRYSTAL_FAILED "This teleport crystal cannot be used until the teleport crystal in Dalaran has been used at least once." -bool GOHello_go_tele_to_dalaran_crystal(Player *pPlayer, GameObject *pGO) +bool GOHello_go_tele_to_dalaran_crystal(Player *pPlayer, GameObject * /*pGO*/) { if (pPlayer->GetQuestRewardStatus(QUEST_TELE_CRYSTAL_FLAG)) { @@ -404,7 +404,7 @@ bool GOHello_go_tele_to_dalaran_crystal(Player *pPlayer, GameObject *pGO) ## go_tele_to_violet_stand ######*/ -bool GOHello_go_tele_to_violet_stand(Player *pPlayer, GameObject *pGO) +bool GOHello_go_tele_to_violet_stand(Player *pPlayer, GameObject * /*pGO*/) { if (pPlayer->GetQuestRewardStatus(QUEST_LEARN_LEAVE_RETURN) || pPlayer->GetQuestStatus(QUEST_LEARN_LEAVE_RETURN) == QUEST_STATUS_INCOMPLETE) return false; @@ -441,7 +441,7 @@ bool GOHello_go_fel_crystalforge(Player *pPlayer, GameObject *pGO) return true; } -bool GOSelect_go_fel_crystalforge(Player *pPlayer, GameObject *pGO, uint32 uiSender, uint32 uiAction) +bool GOSelect_go_fel_crystalforge(Player *pPlayer, GameObject *pGO, uint32 /*uiSender*/, uint32 uiAction) { switch(uiAction) { @@ -474,7 +474,7 @@ enum eBashirCrystalforge SPELL_CREATE_5_FLASK_OF_SORCERER = 40970, }; -bool GOHello_go_bashir_crystalforge(Player *pPlayer, GameObject *pGO) +bool GOHello_go_bashir_crystalforge(Player *pPlayer, GameObject * /*pGO*/) { pPlayer->CastSpell(pPlayer,SPELL_CREATE_1_FLASK_OF_SORCERER,false); return false; @@ -693,7 +693,7 @@ enum eInconspicuousLandmark ITEM_CUERGOS_KEY = 9275, }; -bool GOHello_go_inconspicuous_landmark(Player *pPlayer, GameObject* pGO) +bool GOHello_go_inconspicuous_landmark(Player *pPlayer, GameObject* /*pGO*/) { if (pPlayer->HasItemCount(ITEM_CUERGOS_KEY,1)) return false; @@ -859,7 +859,7 @@ bool GOHello_go_amberpine_outhouse(Player *pPlayer, GameObject *pGO) return true; } -bool GOSelect_go_amberpine_outhouse(Player *pPlayer, GameObject *pGO, uint32 uiSender, uint32 uiAction) +bool GOSelect_go_amberpine_outhouse(Player *pPlayer, GameObject *pGO, uint32 /*uiSender*/, uint32 uiAction) { if (uiAction == GOSSIP_ACTION_INFO_DEF +1) { diff --git a/src/scripts/world/guards.cpp b/src/scripts/world/guards.cpp index 95aa4a381ba..21314ca432f 100644 --- a/src/scripts/world/guards.cpp +++ b/src/scripts/world/guards.cpp @@ -2541,7 +2541,7 @@ struct guard_shattrath_aldorAI : public guardAI CanTeleport = false; } - void EnterCombat(Unit *who) {} + void EnterCombat(Unit * /*who*/) {} void UpdateAI(const uint32 diff) { @@ -2737,7 +2737,7 @@ struct guard_shattrath_scryerAI : public guardAI CanTeleport = false; } - void EnterCombat(Unit *who) {} + void EnterCombat(Unit * /*who*/) {} void UpdateAI(const uint32 diff) { diff --git a/src/scripts/world/item_scripts.cpp b/src/scripts/world/item_scripts.cpp index fe5c304dc75..85866c0ed43 100644 --- a/src/scripts/world/item_scripts.cpp +++ b/src/scripts/world/item_scripts.cpp @@ -41,7 +41,7 @@ enum eOnlyForFlight SPELL_ARCANE_CHARGES = 45072 }; -bool ItemUse_item_only_for_flight(Player* pPlayer, Item* pItem, SpellCastTargets const& targets) +bool ItemUse_item_only_for_flight(Player* pPlayer, Item* pItem, SpellCastTargets const& /*targets*/) { uint32 itemId = pItem->GetEntry(); bool disabled = false; @@ -78,7 +78,7 @@ bool ItemUse_item_only_for_flight(Player* pPlayer, Item* pItem, SpellCastTargets //This is just a hack and should be removed from here. //Creature/Item are in fact created before spell are sucessfully casted, without any checks at all to ensure proper/expected behavior. -bool ItemUse_item_draenei_fishing_net(Player* pPlayer, Item* pItem, SpellCastTargets const& targets) +bool ItemUse_item_draenei_fishing_net(Player* pPlayer, Item* /*pItem*/, SpellCastTargets const& /*targets*/) { //if (targets.getGOTarget() && targets.getGOTarget()->GetTypeId() == TYPEID_GAMEOBJECT && //targets.getGOTarget()->GetGOInfo()->type == GAMEOBJECT_TYPE_SPELL_FOCUS && targets.getGOTarget()->GetEntry() == 181616) @@ -111,7 +111,7 @@ bool ItemUse_item_draenei_fishing_net(Player* pPlayer, Item* pItem, SpellCastTar # item_nether_wraith_beacon #####*/ -bool ItemUse_item_nether_wraith_beacon(Player* pPlayer, Item* pItem, SpellCastTargets const& targets) +bool ItemUse_item_nether_wraith_beacon(Player* pPlayer, Item* /*pItem*/, SpellCastTargets const& /*targets*/) { if (pPlayer->GetQuestStatus(10832) == QUEST_STATUS_INCOMPLETE) { @@ -128,7 +128,7 @@ bool ItemUse_item_nether_wraith_beacon(Player* pPlayer, Item* pItem, SpellCastTa # item_flying_machine #####*/ -bool ItemUse_item_flying_machine(Player* pPlayer, Item* pItem, SpellCastTargets const& targets) +bool ItemUse_item_flying_machine(Player* pPlayer, Item* pItem, SpellCastTargets const& /*targets*/) { uint32 itemId = pItem->GetEntry(); if (itemId == 34060) @@ -162,7 +162,7 @@ bool ItemUse_item_gor_dreks_ointment(Player *pPlayer, Item *pItem, SpellCastTarg # item_incendiary_explosives #####*/ -bool ItemUse_item_incendiary_explosives(Player *pPlayer, Item *pItem, SpellCastTargets const &targets) +bool ItemUse_item_incendiary_explosives(Player *pPlayer, Item *pItem, SpellCastTargets const & /*targets*/) { if (pPlayer->FindNearestCreature(26248,15) || pPlayer->FindNearestCreature(26249,15)) return false; @@ -177,7 +177,7 @@ bool ItemUse_item_incendiary_explosives(Player *pPlayer, Item *pItem, SpellCastT # item_mysterious_egg #####*/ -bool ItemExpire_item_mysterious_egg(Player *pPlayer, ItemPrototype const *pItemProto) +bool ItemExpire_item_mysterious_egg(Player *pPlayer, ItemPrototype const * /*pItemProto*/) { ItemPosCountVec dest; uint8 msg = pPlayer->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 39883, 1); // Cracked Egg @@ -191,7 +191,7 @@ bool ItemExpire_item_mysterious_egg(Player *pPlayer, ItemPrototype const *pItemP # item_disgusting_jar #####*/ -bool ItemExpire_item_disgusting_jar(Player *pPlayer, ItemPrototype const *pItemProto) +bool ItemExpire_item_disgusting_jar(Player *pPlayer, ItemPrototype const * /*pItemProto*/) { ItemPosCountVec dest; uint8 msg = pPlayer->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 44718, 1); // Ripe Disgusting Jar @@ -205,7 +205,7 @@ bool ItemExpire_item_disgusting_jar(Player *pPlayer, ItemPrototype const *pItemP # item_harvesters_gift #####*/ #define GHOULS 28845 -bool ItemUse_item_harvesters_gift(Player* pPlayer, Item* pItem, SpellCastTargets const& targets) +bool ItemUse_item_harvesters_gift(Player* pPlayer, Item* /*pItem*/, SpellCastTargets const& /*targets*/) { std::list<Creature*> MinionList; pPlayer->GetAllMinionsByEntry(MinionList,GHOULS); @@ -253,7 +253,7 @@ enum ePileFakeFur GO_HIGH_QUALITY_FUR = 187983, NPC_NESINGWARY_TRAPPER = 25835 }; -bool ItemUse_item_pile_fake_furs(Player *pPlayer, Item *pItem, SpellCastTargets const &targets) +bool ItemUse_item_pile_fake_furs(Player *pPlayer, Item * /*pItem*/, SpellCastTargets const & /*targets*/) { GameObject *pGo; if ((pGo = pPlayer->FindNearestGameObject(GO_CARIBOU_TRAP_1, 5.0f)) || @@ -298,7 +298,7 @@ enum ePetrovClusterBombs ZONE_ID_HOWLING = 495 }; -bool ItemUse_item_petrov_cluster_bombs(Player* pPlayer, Item* pItem, const SpellCastTargets &pTargets) +bool ItemUse_item_petrov_cluster_bombs(Player* pPlayer, Item* pItem, const SpellCastTargets & /*pTargets*/) { if (pPlayer->GetZoneId() != ZONE_ID_HOWLING) return false; @@ -348,7 +348,7 @@ enum eHelpThemselves GO_MAMMOTH_TRAP_22 = 188044, }; -bool ItemUse_item_dehta_trap_smasher(Player* pPlayer, Item* pItem, const SpellCastTargets &pTargets) +bool ItemUse_item_dehta_trap_smasher(Player* pPlayer, Item* /*pItem*/, const SpellCastTargets & /*pTargets*/) { Creature* pMammoth; GameObject* pTrap; diff --git a/src/scripts/world/npc_innkeeper.cpp b/src/scripts/world/npc_innkeeper.cpp index b53ba6f92ff..9bda7a53516 100644 --- a/src/scripts/world/npc_innkeeper.cpp +++ b/src/scripts/world/npc_innkeeper.cpp @@ -75,7 +75,7 @@ bool GossipHello_npc_innkeeper(Player *pPlayer, Creature *pCreature) return true; } -bool GossipSelect_npc_innkeeper(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) +bool GossipSelect_npc_innkeeper(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) { if (uiAction == GOSSIP_ACTION_INFO_DEF+HALLOWEEN_EVENTID && IsEventActive(HALLOWEEN_EVENTID) && !pPlayer->HasAura(SPELL_TRICK_OR_TREATED)) { diff --git a/src/scripts/world/npc_professions.cpp b/src/scripts/world/npc_professions.cpp index da84a6d842a..ed22225d0d4 100644 --- a/src/scripts/world/npc_professions.cpp +++ b/src/scripts/world/npc_professions.cpp @@ -183,12 +183,12 @@ there is no difference here (except that default text is chosen with `gameobject # formulas to calculate unlearning cost ###*/ -int32 DoLearnCost(Player* pPlayer) //tailor, alchemy +int32 DoLearnCost(Player* /*pPlayer*/) //tailor, alchemy { return 200000; } -int32 DoHighUnlearnCost(Player* pPlayer) //tailor, alchemy +int32 DoHighUnlearnCost(Player* /*pPlayer*/) //tailor, alchemy { return 1500000; } diff --git a/src/scripts/world/npc_taxi.cpp b/src/scripts/world/npc_taxi.cpp index 2bf12941df6..a7710c6049b 100644 --- a/src/scripts/world/npc_taxi.cpp +++ b/src/scripts/world/npc_taxi.cpp @@ -177,7 +177,7 @@ bool GossipHello_npc_taxi(Player* pPlayer, Creature* pCreature) return true; } -bool GossipSelect_npc_taxi(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) +bool GossipSelect_npc_taxi(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) { switch(uiAction) { case GOSSIP_ACTION_INFO_DEF: diff --git a/src/scripts/world/npcs_special.cpp b/src/scripts/world/npcs_special.cpp index b3b9406ca00..c7c2d4a68ee 100644 --- a/src/scripts/world/npcs_special.cpp +++ b/src/scripts/world/npcs_special.cpp @@ -275,7 +275,7 @@ bool GossipHello_npc_lunaclaw_spirit(Player *pPlayer, Creature *pCreature) return true; } -bool GossipSelect_npc_lunaclaw_spirit(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) +bool GossipSelect_npc_lunaclaw_spirit(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) { if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { @@ -309,7 +309,7 @@ struct npc_chicken_cluckAI : public ScriptedAI me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER); } - void EnterCombat(Unit *who) {} + void EnterCombat(Unit * /*who*/) {} void UpdateAI(const uint32 diff) { @@ -356,7 +356,7 @@ CreatureAI* GetAI_npc_chicken_cluck(Creature* pCreature) return new npc_chicken_cluckAI(pCreature); } -bool QuestAccept_npc_chicken_cluck(Player* pPlayer, Creature* pCreature, const Quest *_Quest) +bool QuestAccept_npc_chicken_cluck(Player* /*pPlayer*/, Creature* pCreature, const Quest *_Quest) { if (_Quest->GetQuestId() == QUEST_CLUCK) CAST_AI(npc_chicken_cluckAI, pCreature->AI())->Reset(); @@ -364,7 +364,7 @@ bool QuestAccept_npc_chicken_cluck(Player* pPlayer, Creature* pCreature, const Q return true; } -bool QuestComplete_npc_chicken_cluck(Player* pPlayer, Creature* pCreature, const Quest *_Quest) +bool QuestComplete_npc_chicken_cluck(Player* /*pPlayer*/, Creature* pCreature, const Quest *_Quest) { if (_Quest->GetQuestId() == QUEST_CLUCK) CAST_AI(npc_chicken_cluckAI, pCreature->AI())->Reset(); @@ -415,7 +415,7 @@ struct npc_dancing_flamesAI : public ScriptedAI } } - void EnterCombat(Unit* who){} + void EnterCombat(Unit* /*who*/){} void ReceiveEmote(Player* pPlayer, uint32 emote) { @@ -555,7 +555,7 @@ struct npc_doctorAI : public ScriptedAI void PatientSaved(Creature* soldier, Player* pPlayer, Location* Point); void UpdateAI(const uint32 diff); - void EnterCombat(Unit* who){} + void EnterCombat(Unit* /*who*/){} }; /*##### @@ -602,7 +602,7 @@ struct npc_injured_patientAI : public ScriptedAI } } - void EnterCombat(Unit* who){} + void EnterCombat(Unit* /*who*/){} void SpellHit(Unit *caster, const SpellEntry *spell) { @@ -643,7 +643,7 @@ struct npc_injured_patientAI : public ScriptedAI } } - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 /*diff*/) { //lower HP on every world tick makes it a useful counter, not officlone though if (me->isAlive() && me->GetHealth() > 6) @@ -726,7 +726,7 @@ void npc_doctorAI::PatientDied(Location* Point) Reset(); } -void npc_doctorAI::PatientSaved(Creature* soldier, Player* pPlayer, Location* Point) +void npc_doctorAI::PatientSaved(Creature* /*soldier*/, Player* pPlayer, Location* Point) { if (pPlayer && PlayerGUID == pPlayer->GetGUID()) { @@ -888,7 +888,7 @@ struct npc_garments_of_questsAI : public npc_escortAI me->SetHealth(int(me->GetMaxHealth()*0.7)); } - void EnterCombat(Unit *who) {} + void EnterCombat(Unit * /*who*/) {} void SpellHit(Unit* pCaster, const SpellEntry *Spell) { @@ -1000,7 +1000,7 @@ struct npc_garments_of_questsAI : public npc_escortAI } } - void WaypointReached(uint32 uiPoint) + void WaypointReached(uint32 /*uiPoint*/) { } @@ -1054,11 +1054,11 @@ struct npc_guardianAI : public ScriptedAI me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); } - void EnterCombat(Unit *who) + void EnterCombat(Unit * /*who*/) { } - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 /*diff*/) { if (!UpdateVictim()) return; @@ -1104,7 +1104,7 @@ bool GossipHello_npc_kingdom_of_dalaran_quests(Player* pPlayer, Creature* pCreat return true; } -bool GossipSelect_npc_kingdom_of_dalaran_quests(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) +bool GossipSelect_npc_kingdom_of_dalaran_quests(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) { if (uiAction == GOSSIP_ACTION_INFO_DEF+1) { @@ -1194,7 +1194,7 @@ bool GossipHello_npc_mount_vendor(Player* pPlayer, Creature* pCreature) return true; } -bool GossipSelect_npc_mount_vendor(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) +bool GossipSelect_npc_mount_vendor(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) { if (uiAction == GOSSIP_ACTION_TRADE) pPlayer->SEND_VENDORLIST(pCreature->GetGUID()); @@ -1234,7 +1234,7 @@ bool GossipHello_npc_rogue_trainer(Player* pPlayer, Creature* pCreature) return true; } -bool GossipSelect_npc_rogue_trainer(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) +bool GossipSelect_npc_rogue_trainer(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) { switch(uiAction) { @@ -1434,7 +1434,7 @@ struct npc_steam_tonkAI : public ScriptedAI npc_steam_tonkAI(Creature *c) : ScriptedAI(c) {} void Reset() {} - void EnterCombat(Unit *who) {} + void EnterCombat(Unit * /*who*/) {} void OnPossess(bool apply) { @@ -1473,9 +1473,9 @@ struct npc_tonk_mineAI : public ScriptedAI ExplosionTimer = 3000; } - void EnterCombat(Unit *who) {} - void AttackStart(Unit *who) {} - void MoveInLineOfSight(Unit *who) {} + void EnterCombat(Unit * /*who*/) {} + void AttackStart(Unit * /*who*/) {} + void MoveInLineOfSight(Unit * /*who*/) {} void UpdateAI(const uint32 diff) { @@ -1573,7 +1573,7 @@ struct npc_snake_trap_serpentsAI : public ScriptedAI bool IsViper; bool Spawn; - void EnterCombat(Unit *who) {} + void EnterCombat(Unit * /*who*/) {} void Reset() { @@ -1688,7 +1688,7 @@ struct mob_mojoAI : public ScriptedAI if (Unit* own = me->GetOwner()) me->GetMotionMaster()->MoveFollow(own,0,0); } - void Aggro(Unit *who){} + void Aggro(Unit * /*who*/){} void UpdateAI(const uint32 diff) { if (me->HasAura(20372)) @@ -1812,7 +1812,7 @@ struct npc_ebon_gargoyleAI : CasterAI } } - void JustDied(Unit *killer) + void JustDied(Unit * /*killer*/) { // Stop Feeding Gargoyle when it dies if (Unit *owner = me->GetOwner()) @@ -1913,13 +1913,13 @@ struct npc_training_dummy : Scripted_NoMovementAI Reset(); } - void DamageTaken(Unit *done_by, uint32 &damage) + void DamageTaken(Unit * /*done_by*/, uint32 &damage) { ResetTimer = 10000; damage = 0; } - void EnterCombat(Unit *who) + void EnterCombat(Unit * /*who*/) { if (m_Entry != 2674 && m_Entry != 2673) return; @@ -1951,7 +1951,7 @@ struct npc_training_dummy : Scripted_NoMovementAI DespawnTimer -= diff; } } - void MoveInLineOfSight(Unit *who){return;} + void MoveInLineOfSight(Unit * /*who*/){return;} }; CreatureAI* GetAI_npc_training_dummy(Creature* pCreature) @@ -1969,7 +1969,7 @@ struct npc_shadowfiendAI : public ScriptedAI { npc_shadowfiendAI(Creature* pCreature) : ScriptedAI(pCreature) {} - void DamageTaken(Unit* pKiller, uint32 &damage) + void DamageTaken(Unit* /*pKiller*/, uint32 &damage) { if (me->isSummon()) if (Unit* pOwner = CAST_SUM(me)->GetSummoner()) @@ -1980,7 +1980,7 @@ struct npc_shadowfiendAI : public ScriptedAI } } - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 /*diff*/) { DoMeleeAttackIfReady(); } @@ -2029,7 +2029,7 @@ bool GossipHello_npc_wormhole(Player* pPlayer, Creature* pCreature) return true; } -bool GossipSelect_npc_wormhole(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) +bool GossipSelect_npc_wormhole(Player* pPlayer, Creature* /*pCreature*/, uint32 /*uiSender*/, uint32 uiAction) { bool roll = urand(0,1); @@ -2089,7 +2089,7 @@ bool GossipHello_npc_pet_trainer(Player* pPlayer, Creature* pCreature) return true; } -bool GossipSelect_npc_pet_trainer(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction) +bool GossipSelect_npc_pet_trainer(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction) { switch(uiAction) { |
