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authorGiacomo Pozzoni <giacomopoz@gmail.com>2019-11-24 21:00:42 +0100
committerGitHub <noreply@github.com>2019-11-24 21:00:42 +0100
commit909941e1b44250b0fa646d363af817f40ca48355 (patch)
tree779eab478fa1063e044baa7c8f4983a907e2b7b6 /src/server/authserver/Authentication/AuthCodes.cpp
parent94f186ee8342824da57eb0fb24378dacc67cbd64 (diff)
Core/GameObjects: Skip LoS checks for traps (#23936)
* Core/GameObjects: Skip LoS checks for traps * Core/GameObjects: Fix spells cast by traps missing always * Scripts/Spells: Fix WSG heal buff not healing The WSG green heal buff is now cast by a GameObject so the spell target should be used to calculate the healing, not the GameObject.
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