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authorShauren <shauren.trinity@gmail.com>2014-06-01 15:03:22 +0200
committerShauren <shauren.trinity@gmail.com>2014-06-01 15:03:22 +0200
commitc98853ca1c0f325296f509fe187b5505e32d607f (patch)
tree1997ec51515f32c0529542c5820f879daac1875a /src/server/authserver/Server/AuthSocket.cpp
parentbdd6e9aa8aeeda439a2a3a8f23bc21bb04699133 (diff)
Core/Authserver: Added game account flags
Diffstat (limited to 'src/server/authserver/Server/AuthSocket.cpp')
-rw-r--r--src/server/authserver/Server/AuthSocket.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/authserver/Server/AuthSocket.cpp b/src/server/authserver/Server/AuthSocket.cpp
index 8180967a92e..32140f76ba4 100644
--- a/src/server/authserver/Server/AuthSocket.cpp
+++ b/src/server/authserver/Server/AuthSocket.cpp
@@ -680,7 +680,7 @@ bool AuthSocket::_HandleLogonProof()
memcpy(proof.M2, sha.GetDigest(), 20);
proof.cmd = AUTH_LOGON_PROOF;
proof.error = 0;
- proof.unk1 = 0x00800000; // Accountflags. 0x01 = GM, 0x08 = Trial, 0x00800000 = Pro pass (arena tournament)
+ proof.unk1 = GAMEACCOUNT_FLAG_PROPASS_LOCK;
proof.unk2 = 0x00; // SurveyId
proof.unk3 = 0x00;
socket().send((char *)&proof, sizeof(proof));