diff options
| author | click <none@none> | 2010-08-16 12:14:10 +0200 |
|---|---|---|
| committer | click <none@none> | 2010-08-16 12:14:10 +0200 |
| commit | 105e4e16cc1475468d51cae37aa3362b1d36f9e6 (patch) | |
| tree | 34b1c882b211644f0aaee1c4dce88fc1831cf06c /src/server/authserver | |
| parent | 29c2520506e12bbae669fbd190901443eca2f2a5 (diff) | |
Buildsystem: Add PCH-support for targets shared, collision, authserver and worldserver (your mileage may vary, feedback needed)
- The active configuration for these to be active is GAMEPCH, so don't expect turbospeed if not enabled.
--HG--
branch : trunk
Diffstat (limited to 'src/server/authserver')
| -rw-r--r-- | src/server/authserver/CMakeLists.txt | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/src/server/authserver/CMakeLists.txt b/src/server/authserver/CMakeLists.txt index 17e5fd08450..d0ea82fb8a7 100644 --- a/src/server/authserver/CMakeLists.txt +++ b/src/server/authserver/CMakeLists.txt @@ -15,7 +15,19 @@ file(GLOB_RECURSE sources_realms Realms/*.cpp Realms/*.h) file(GLOB_RECURSE sources_server Server/*.cpp Server/*.h) file(GLOB sources_localdir *.cpp *.h) +if( GAMEPCH ) + include_directories(${CMAKE_CURRENT_BINARY_DIR}) +endif() + +if ( GAMEPCH AND MSVC ) + set(authserver_SRCS + PrecompiledHeaders/authPCH.cpp + PrecompiledHeaders/authPCH.h + ) +endif() + set(authserver_SRCS + ${authserver_SRCS} ${sources_authentication} ${sources_realms} ${sources_server} @@ -102,3 +114,13 @@ elseif( WIN32 ) install(TARGETS authserver DESTINATION "${CMAKE_INSTALL_PREFIX}") install(FILES authserver.conf.dist DESTINATION "${CMAKE_INSTALL_PREFIX}") endif() + +# Generate precompiled header +if( GAMEPCH ) + if(CMAKE_COMPILER_IS_GNUCXX) + add_precompiled_header(authserver ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/authPCH.h) + elseif(MSVC) + add_native_precompiled_header(authserver ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/authPCH) + endif() +endif() + |
