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authorShauren <shauren.trinity@gmail.com>2015-10-06 00:30:47 +0200
committerShauren <shauren.trinity@gmail.com>2015-10-06 00:30:47 +0200
commit63def8aa3291d0a6e5f83b289ad12c4c8a3cebd9 (patch)
treecfb5fe68515b5421c0719430f3689733bde20429 /src/server/bnetserver/Packets/ConnectionPackets.h
parent2c828a47a5aa03c850f0a0fdf7c2100771f69ef8 (diff)
Core/Battle.net:
* Changed packet structures to mirror client names * Simplified ToString Building * Removed deprecated structures World: Cleaned up duplicate realm info 'realm' and 'realmHandle' variables (realmHandle was removed, that data is fully contained in realm)
Diffstat (limited to 'src/server/bnetserver/Packets/ConnectionPackets.h')
-rw-r--r--src/server/bnetserver/Packets/ConnectionPackets.h16
1 files changed, 9 insertions, 7 deletions
diff --git a/src/server/bnetserver/Packets/ConnectionPackets.h b/src/server/bnetserver/Packets/ConnectionPackets.h
index 6cd11e5fcaa..fc441c2f2e1 100644
--- a/src/server/bnetserver/Packets/ConnectionPackets.h
+++ b/src/server/bnetserver/Packets/ConnectionPackets.h
@@ -91,8 +91,8 @@ namespace Battlenet
void Read() override;
std::string ToString() const override;
- uint16 Timeout = 0;
- uint32 Tick = 0;
+ uint16 Error = 0;
+ uint32 Timeout = 0;
};
class ConnectionClosing final : public ClientPacket
@@ -115,13 +115,15 @@ namespace Battlenet
TIMEOUT = 13,
};
- struct PacketInfo
+ struct PacketInfo : public PrintableComponent
{
- uint16 LayerId;
- std::string Channel;
- uint32 Timestamp;
- std::string CommandName;
+ std::string Layer;
+ std::string Command;
+ uint16 Offset;
uint16 Size;
+ uint32 Time;
+
+ std::string ToString() const override;
};
ConnectionClosing(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream)