diff options
author | Shauren <shauren.trinity@gmail.com> | 2015-10-06 00:30:47 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2015-10-06 00:30:47 +0200 |
commit | 63def8aa3291d0a6e5f83b289ad12c4c8a3cebd9 (patch) | |
tree | cfb5fe68515b5421c0719430f3689733bde20429 /src/server/bnetserver/Server/ComponentManager.cpp | |
parent | 2c828a47a5aa03c850f0a0fdf7c2100771f69ef8 (diff) |
Core/Battle.net:
* Changed packet structures to mirror client names
* Simplified ToString Building
* Removed deprecated structures
World: Cleaned up duplicate realm info 'realm' and 'realmHandle' variables (realmHandle was removed, that data is fully contained in realm)
Diffstat (limited to 'src/server/bnetserver/Server/ComponentManager.cpp')
-rw-r--r-- | src/server/bnetserver/Server/ComponentManager.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/server/bnetserver/Server/ComponentManager.cpp b/src/server/bnetserver/Server/ComponentManager.cpp index 52f93fd52ad..468b03bf13b 100644 --- a/src/server/bnetserver/Server/ComponentManager.cpp +++ b/src/server/bnetserver/Server/ComponentManager.cpp @@ -20,7 +20,7 @@ Battlenet::ComponentMgr::~ComponentMgr() { - for (Component* component : _components) + for (Version::Record* component : _components) delete component; } @@ -32,23 +32,23 @@ void Battlenet::ComponentMgr::Load() do { Field* fields = result->Fetch(); - Component* component = new Component(); - component->Program = fields[0].GetString(); - component->Platform = fields[1].GetString(); - component->Build = fields[2].GetUInt32(); + Version::Record* component = new Version::Record(); + component->ProgramId = fields[0].GetString(); + component->Component = fields[1].GetString(); + component->Version = fields[2].GetUInt32(); _components.insert(component); - _programs.insert(component->Program); - _platforms.insert(component->Platform); + _programs.insert(component->ProgramId); + _platforms.insert(component->Component); } while (result->NextRow()); } } -bool Battlenet::ComponentMgr::HasComponent(Battlenet::Component const* component) const +bool Battlenet::ComponentMgr::HasComponent(Battlenet::Version::Record const* component) const { - for (Component const* c : _components) - if (component->Program == c->Program && component->Platform == c->Platform && component->Build == c->Build) + for (Version::Record const* c : _components) + if (component->ProgramId == c->ProgramId && component->Component == c->Component && component->Version == c->Version) return true; return false; |