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authorShauren <shauren.trinity@gmail.com>2015-10-04 00:26:38 +0200
committerShauren <shauren.trinity@gmail.com>2015-10-04 00:26:38 +0200
commit705e5ea5d9ff5344b89be5aa5e0b6504acff5502 (patch)
tree489fe941184636f983022102d4aeaf2e7ffc6700 /src/server/bnetserver/Server/Session.cpp
parent8ebb1054982d53785d934d41400e6c626e08f4f2 (diff)
Core/Battle.net
* Updated game account flags * Fixed infinite loop in ReadFourCC if value in packet was 0 * Corrected ClosingReason enum in ConnectionClosing
Diffstat (limited to 'src/server/bnetserver/Server/Session.cpp')
-rw-r--r--src/server/bnetserver/Server/Session.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/bnetserver/Server/Session.cpp b/src/server/bnetserver/Server/Session.cpp
index d5ea76c2974..25c50ba867b 100644
--- a/src/server/bnetserver/Server/Session.cpp
+++ b/src/server/bnetserver/Server/Session.cpp
@@ -978,7 +978,7 @@ bool Battlenet::Session::HandleRiskFingerprintModule(BitStream* dataStream, Serv
{
logonResponse->AccountId = _accountInfo->Id;
logonResponse->GameAccountName = _gameAccountInfo->Name;
- logonResponse->GameAccountFlags = GAMEACCOUNT_FLAG_PROPASS_LOCK;
+ logonResponse->GameAccountFlags = GAMEACCOUNT_FLAG_PROPASS;
logonResponse->FailedLogins = _accountInfo->FailedLogins;
SQLTransaction trans = LoginDatabase.BeginTransaction();