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authorShauren <shauren.trinity@gmail.com>2015-10-06 00:30:47 +0200
committerShauren <shauren.trinity@gmail.com>2015-10-06 00:30:47 +0200
commit63def8aa3291d0a6e5f83b289ad12c4c8a3cebd9 (patch)
treecfb5fe68515b5421c0719430f3689733bde20429 /src/server/bnetserver/Server/Session.h
parent2c828a47a5aa03c850f0a0fdf7c2100771f69ef8 (diff)
Core/Battle.net:
* Changed packet structures to mirror client names * Simplified ToString Building * Removed deprecated structures World: Cleaned up duplicate realm info 'realm' and 'realmHandle' variables (realmHandle was removed, that data is fully contained in realm)
Diffstat (limited to 'src/server/bnetserver/Server/Session.h')
-rw-r--r--src/server/bnetserver/Server/Session.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/bnetserver/Server/Session.h b/src/server/bnetserver/Server/Session.h
index 91890f9becb..6d5b97e85c9 100644
--- a/src/server/bnetserver/Server/Session.h
+++ b/src/server/bnetserver/Server/Session.h
@@ -106,7 +106,6 @@ namespace Battlenet
void HandleJoinRequestV2(WoWRealm::JoinRequestV2 const& joinRequest);
// Friends
- void HandleSocialNetworkCheckConnected(Friends::SocialNetworkCheckConnected const& socialNetworkCheckConnected);
// Cache
void HandleGetStreamItemsRequest(Cache::GetStreamItemsRequest const& getStreamItemsRequest);
@@ -114,7 +113,7 @@ namespace Battlenet
void Start() override;
bool Update() override;
- void UpdateRealms(std::vector<Realm const*>& realms, std::vector<RealmId>& deletedRealms);
+ void UpdateRealms(std::vector<Realm const*>& realms, std::vector<RealmHandle>& deletedRealms);
uint32 GetAccountId() const { return _accountInfo->Id; }
uint32 GetGameAccountId() const { return _gameAccountInfo->Id; }