diff options
author | Ovahlord <dreadkiller@gmx.de> | 2024-01-28 21:59:47 +0100 |
---|---|---|
committer | Ovahlord <dreadkiller@gmx.de> | 2024-01-28 21:59:47 +0100 |
commit | 0785ac69fd2fcf05d21978873f00012c10b8aeb0 (patch) | |
tree | a237c2948e5dad1e18189a312aadc85c662aa2fc /src/server/bnetserver/Services/GameUtilitiesService.cpp | |
parent | e07e3ba734d95bd5f5d257dc18e629d19b4159b0 (diff) |
Core/Datastores: hardcode the return value of DB2Manager::GetEmptyAnimStateID() to match the expected client value
This is a necessary change for classic clients as the AnimationdData storage does not have the retail data needed to match that expected size
Diffstat (limited to 'src/server/bnetserver/Services/GameUtilitiesService.cpp')
0 files changed, 0 insertions, 0 deletions