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authorOvahlord <dreadkiller@gmx.de>2024-01-28 21:59:47 +0100
committerOvahlord <dreadkiller@gmx.de>2024-01-28 21:59:47 +0100
commit0785ac69fd2fcf05d21978873f00012c10b8aeb0 (patch)
treea237c2948e5dad1e18189a312aadc85c662aa2fc /src/server/bnetserver/Services/GameUtilitiesService.cpp
parente07e3ba734d95bd5f5d257dc18e629d19b4159b0 (diff)
Core/Datastores: hardcode the return value of DB2Manager::GetEmptyAnimStateID() to match the expected client value
This is a necessary change for classic clients as the AnimationdData storage does not have the retail data needed to match that expected size
Diffstat (limited to 'src/server/bnetserver/Services/GameUtilitiesService.cpp')
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