diff options
| author | Subv <s.v.h21@hotmail.com> | 2012-02-14 18:19:40 -0500 |
|---|---|---|
| committer | Subv <s.v.h21@hotmail.com> | 2012-02-14 18:19:40 -0500 |
| commit | c53d722aa29ff3a39d881de7d6ef86b79deffe48 (patch) | |
| tree | 5e2fb4388553ad768b718542218df4ca8a8d44d5 /src/server/collision/Management | |
| parent | 7d30b061f0bb4b7227b16c9fd97ddd5483d2357a (diff) | |
Core/Collision: Models with flag MOD_M2 (mostly trees, among some other objects) should not be taken into account for LoS checks, this check does not apply to gameobjects (yet)
closes #3495
Signed-off-by: Subv <s.v.h21@hotmail.com>
Diffstat (limited to 'src/server/collision/Management')
| -rw-r--r-- | src/server/collision/Management/VMapManager2.cpp | 3 | ||||
| -rwxr-xr-x | src/server/collision/Management/VMapManager2.h | 2 |
2 files changed, 3 insertions, 2 deletions
diff --git a/src/server/collision/Management/VMapManager2.cpp b/src/server/collision/Management/VMapManager2.cpp index 62abc31831a..81b97f5f352 100644 --- a/src/server/collision/Management/VMapManager2.cpp +++ b/src/server/collision/Management/VMapManager2.cpp @@ -245,7 +245,7 @@ namespace VMAP return false; } - WorldModel* VMapManager2::acquireModelInstance(const std::string& basepath, const std::string& filename) + WorldModel* VMapManager2::acquireModelInstance(const std::string& basepath, const std::string& filename, uint32 flags/* Only used when creating the model */) { //! Critical section, thread safe access to iLoadedModelFiles TRINITY_GUARD(ACE_Thread_Mutex, LoadedModelFilesLock); @@ -261,6 +261,7 @@ namespace VMAP return NULL; } sLog->outDebug(LOG_FILTER_MAPS, "VMapManager2: loading file '%s%s'", basepath.c_str(), filename.c_str()); + worldmodel->Flags = flags; model = iLoadedModelFiles.insert(std::pair<std::string, ManagedModel>(filename, ManagedModel())).first; model->second.setModel(worldmodel); } diff --git a/src/server/collision/Management/VMapManager2.h b/src/server/collision/Management/VMapManager2.h index 1fba108388a..4b66a2e9fc7 100755 --- a/src/server/collision/Management/VMapManager2.h +++ b/src/server/collision/Management/VMapManager2.h @@ -103,7 +103,7 @@ namespace VMAP bool getAreaInfo(unsigned int pMapId, float x, float y, float& z, uint32& flags, int32& adtId, int32& rootId, int32& groupId) const; bool GetLiquidLevel(uint32 pMapId, float x, float y, float z, uint8 reqLiquidType, float& level, float& floor, uint32& type) const; - WorldModel* acquireModelInstance(const std::string& basepath, const std::string& filename); + WorldModel* acquireModelInstance(const std::string& basepath, const std::string& filename, uint32 flags = 0); void releaseModelInstance(const std::string& filename); // what's the use of this? o.O |
