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author | Shauren <shauren.trinity@gmail.com> | 2015-06-17 16:45:28 +0200 |
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committer | DDuarte <dnpd.dd@gmail.com> | 2015-06-26 01:26:22 +0100 |
commit | 2538a84d0c0449c9f437b081e1017a52edfdc4a9 (patch) | |
tree | 148b1585d22817bd9e1ec805510fa77f5e2c31fa /src/server/collision/Models/GameObjectModel.cpp | |
parent | 24b5dfcb4dd3a8bfd08562db8d9c1590529ed457 (diff) |
Core/Units: Changed SPELL_AURA_MOD_MINIMUM_SPEED to always be applied, not only if under a slow aura (SPELL_AURA_MOD_MINIMUM_SPEED can set the minimum speed higher than base speed)
(cherry picked from commit d2142ac380863716ecea6f4aa44f7e556e44dfd9)
Diffstat (limited to 'src/server/collision/Models/GameObjectModel.cpp')
0 files changed, 0 insertions, 0 deletions