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author | Shauren <shauren.trinity@gmail.com> | 2012-07-04 22:20:21 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2012-07-04 22:20:21 +0200 |
commit | ed6f3e2deff55f913f9646db5f540b7704088478 (patch) | |
tree | 2212558564e685b43214a2ca80aea7014af8e200 /src/server/collision/Models/GameObjectModel.cpp | |
parent | 138375c0455fc0c7f1c2fc0e6b94930dea28ae9c (diff) | |
parent | c3cb82b9263331ceaf68ebf69638ce3162b4a934 (diff) |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x
Diffstat (limited to 'src/server/collision/Models/GameObjectModel.cpp')
-rw-r--r-- | src/server/collision/Models/GameObjectModel.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp index 84c736c22e8..8b63620e783 100644 --- a/src/server/collision/Models/GameObjectModel.cpp +++ b/src/server/collision/Models/GameObjectModel.cpp @@ -176,7 +176,7 @@ bool GameObjectModel::intersectRay(const G3D::Ray& ray, float& MaxDist, bool Sto Ray modRay(p, iInvRot * ray.direction()); float distance = MaxDist * iInvScale; bool hit = iModel->IntersectRay(modRay, distance, StopAtFirstHit); - if(hit) + if (hit) { distance *= iScale; MaxDist = distance; |