diff options
author | Ascathor <Break_the_Chain@web.de> | 2013-10-27 22:27:46 +0100 |
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committer | Ascathor <Break_the_Chain@web.de> | 2013-10-27 23:46:02 +0100 |
commit | 260773899052255447ed90be344efd38437bcdde (patch) | |
tree | ded631c07d1946649ce384201c1c7c92967bcf7f /src/server/collision/Models/GameObjectModel.h | |
parent | e5553cfb78d8bdde4e9c6a2dbc98ff60bb8a273e (diff) |
Core/Code: Unify codestyle for brackets: {} to { }.
Also added missing copyright to some files.
Diffstat (limited to 'src/server/collision/Models/GameObjectModel.h')
-rw-r--r-- | src/server/collision/Models/GameObjectModel.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/collision/Models/GameObjectModel.h b/src/server/collision/Models/GameObjectModel.h index 44abed55267..143337e88f9 100644 --- a/src/server/collision/Models/GameObjectModel.h +++ b/src/server/collision/Models/GameObjectModel.h @@ -45,7 +45,7 @@ class GameObjectModel /*, public Intersectable*/ float iScale; VMAP::WorldModel* iModel; - GameObjectModel() : phasemask(0), iModel(NULL) {} + GameObjectModel() : phasemask(0), iModel(NULL) { } bool initialize(const GameObject& go, const GameObjectDisplayInfoEntry& info); public: |