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author | QAston <qaston@gmail.com> | 2012-02-21 20:03:27 +0100 |
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committer | QAston <qaston@gmail.com> | 2012-02-21 20:17:45 +0100 |
commit | f09b5a6bea89da1b73a0beb05b977feba3285562 (patch) | |
tree | 66bca1a1a3f9462397c4d409ec062d7376a87f97 /src/server/collision/Models/GameObjectModel.h | |
parent | 6155fdd103fc79749964d02a1916e057e01871ba (diff) |
Core/Db/Conditions:
-Drop condition CONDITION_SPELL_SCRIPT_TARGET, use other condition types instead
-Change CONDITION_SOURCE_TYPE_SPELL_SCRIPT_TARGET to CONDITION_SOURCE_TYPE_SPELL_IMPLICIT_TARGET:
--allow using this condition for more spell implicit target types (not just ENTRY)
--SourceGroup value for this src type is now effMask and it's now required
Core/Spells: Unify the way implicit targets are handled, fully implement some partially implemented target types, fix some minor bugs found on the way, general improvements and cleanup.
Diffstat (limited to 'src/server/collision/Models/GameObjectModel.h')
0 files changed, 0 insertions, 0 deletions