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| author | Shauren <shauren.trinity@gmail.com> | 2012-07-05 14:16:44 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2012-07-05 14:16:44 +0200 |
| commit | 32ba32c4ebe56ba931c8638460c24cd57ae29a75 (patch) | |
| tree | 2f757648b85ec8989a7dfc573b954b9b4d718650 /src/server/collision/Models | |
| parent | c95905ddbb22e2b5b5362b790aa851ef10d4e27e (diff) | |
| parent | ed6f3e2deff55f913f9646db5f540b7704088478 (diff) | |
Merge branch '4.x' of github.com:TrinityCore/TrinityCore into 4.3.4
Diffstat (limited to 'src/server/collision/Models')
| -rw-r--r-- | src/server/collision/Models/GameObjectModel.cpp | 2 | ||||
| -rw-r--r-- | src/server/collision/Models/WorldModel.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp index 84c736c22e8..8b63620e783 100644 --- a/src/server/collision/Models/GameObjectModel.cpp +++ b/src/server/collision/Models/GameObjectModel.cpp @@ -176,7 +176,7 @@ bool GameObjectModel::intersectRay(const G3D::Ray& ray, float& MaxDist, bool Sto Ray modRay(p, iInvRot * ray.direction()); float distance = MaxDist * iInvScale; bool hit = iModel->IntersectRay(modRay, distance, StopAtFirstHit); - if(hit) + if (hit) { distance *= iScale; MaxDist = distance; diff --git a/src/server/collision/Models/WorldModel.cpp b/src/server/collision/Models/WorldModel.cpp index b818232fb32..b4f3f73fc98 100644 --- a/src/server/collision/Models/WorldModel.cpp +++ b/src/server/collision/Models/WorldModel.cpp @@ -42,7 +42,7 @@ namespace VMAP const Vector3 p(ray.direction().cross(e2)); const float a = e1.dot(p); - if (abs(a) < EPS) { + if (fabs(a) < EPS) { // Determinant is ill-conditioned; abort early return false; } |
