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authorNefarion <nefarion123@gmail.com>2013-03-08 21:41:30 +0100
committerNefarion <nefarion123@gmail.com>2013-03-08 21:55:37 +0100
commit49fd11ab5aebcbce86ca2ee48711287cf020d798 (patch)
tree8086b6f797c80dbf09edd8f41c1c79912838e3b6 /src/server/collision
parent2dbe3d6cfe2d174b5edf9fdb6720fee21c7009d2 (diff)
First step of comment style refactoring to doxygen-style.
Diffstat (limited to 'src/server/collision')
-rw-r--r--src/server/collision/Maps/MapTree.cpp2
-rw-r--r--src/server/collision/Maps/TileAssembler.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/collision/Maps/MapTree.cpp b/src/server/collision/Maps/MapTree.cpp
index eb4b4555cb4..bd925d5a0c4 100644
--- a/src/server/collision/Maps/MapTree.cpp
+++ b/src/server/collision/Maps/MapTree.cpp
@@ -243,7 +243,7 @@ namespace VMAP
FILE* rf = fopen(fullname.c_str(), "rb");
if (!rf)
return false;
- // TODO: check magic number when implemented...
+ /// @todo check magic number when implemented...
char tiled;
char chunk[8];
if (!readChunk(rf, chunk, VMAP_MAGIC, 8) || fread(&tiled, sizeof(char), 1, rf) != 1)
diff --git a/src/server/collision/Maps/TileAssembler.cpp b/src/server/collision/Maps/TileAssembler.cpp
index c087f773630..ba1ae275c9a 100644
--- a/src/server/collision/Maps/TileAssembler.cpp
+++ b/src/server/collision/Maps/TileAssembler.cpp
@@ -88,7 +88,7 @@ namespace VMAP
}
else if (entry->second.flags & MOD_WORLDSPAWN) // WMO maps and terrain maps use different origin, so we need to adapt :/
{
- // TODO: remove extractor hack and uncomment below line:
+ /// @todo remove extractor hack and uncomment below line:
//entry->second.iPos += Vector3(533.33333f*32, 533.33333f*32, 0.f);
entry->second.iBound = entry->second.iBound + Vector3(533.33333f*32, 533.33333f*32, 0.f);
}