diff options
Diffstat (limited to 'src/server/collision')
| -rw-r--r-- | src/server/collision/Maps/MapTree.cpp | 2 | ||||
| -rw-r--r-- | src/server/collision/Maps/TileAssembler.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/collision/Maps/MapTree.cpp b/src/server/collision/Maps/MapTree.cpp index eb4b4555cb4..bd925d5a0c4 100644 --- a/src/server/collision/Maps/MapTree.cpp +++ b/src/server/collision/Maps/MapTree.cpp @@ -243,7 +243,7 @@ namespace VMAP FILE* rf = fopen(fullname.c_str(), "rb"); if (!rf) return false; - // TODO: check magic number when implemented... + /// @todo check magic number when implemented... char tiled; char chunk[8]; if (!readChunk(rf, chunk, VMAP_MAGIC, 8) || fread(&tiled, sizeof(char), 1, rf) != 1) diff --git a/src/server/collision/Maps/TileAssembler.cpp b/src/server/collision/Maps/TileAssembler.cpp index c087f773630..ba1ae275c9a 100644 --- a/src/server/collision/Maps/TileAssembler.cpp +++ b/src/server/collision/Maps/TileAssembler.cpp @@ -88,7 +88,7 @@ namespace VMAP } else if (entry->second.flags & MOD_WORLDSPAWN) // WMO maps and terrain maps use different origin, so we need to adapt :/ { - // TODO: remove extractor hack and uncomment below line: + /// @todo remove extractor hack and uncomment below line: //entry->second.iPos += Vector3(533.33333f*32, 533.33333f*32, 0.f); entry->second.iBound = entry->second.iBound + Vector3(533.33333f*32, 533.33333f*32, 0.f); } |
