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authorNyeriah <sarah.trysan@live.com>2016-07-28 00:48:20 -0300
committerNyeriah <sarah.trysan@live.com>2016-07-28 00:48:20 -0300
commit4c4d92faa3b9e82fbabffb03eb63761b282f03a2 (patch)
treee9bf9b816259ab3023eb32315d826fbb5ce94787 /src/server/database/Database/DatabaseLoader.cpp
parentda204ad78c0a960da9fe3ea009ac91f8f39b6af2 (diff)
Scripts/Karazhan: Rework Attumen the Huntsman's script
Change log: - Timers are more accurate - Corrected Charge ability ID based on 6.x researches - Added Midnight's missing emotes - Fixed issue with instance being stuck in combat in case of wipes - Solved the rare scenario where Attumen would be summoned multiple times - Visual spell on 3rd phase transition added - Attumen and Midnight can now be damaged during 3rd phase transition - Midnight calls for the aid of every horse still alive in the stables - Use proper spells to summon Attumen and handle transitions - Now despawns on evade Video of encounter after changes: https://www.youtube.com/watch?v=KX0rqaBeSzw
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