diff options
| author | Treeston <treeston.mmoc@gmail.com> | 2019-07-14 18:49:38 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2021-12-16 01:10:06 +0100 |
| commit | be05590a12607cbf6c7f8e5436cfac0fb3625128 (patch) | |
| tree | c3cb4d96bbfec428a7fc8f750465a5be902ee317 /src/server/database/Database/Implementation | |
| parent | 58fb2ef631e17686981c97b22693e141beafecd3 (diff) | |
Core/DB: Unify `creature_respawn` and `gameobject_respawn` into a single `respawn` table
(cherry picked from commit 374597c8e96c886f1e3647d405bf3160c8b98bf8)
Diffstat (limited to 'src/server/database/Database/Implementation')
| -rw-r--r-- | src/server/database/Database/Implementation/CharacterDatabase.cpp | 16 | ||||
| -rw-r--r-- | src/server/database/Database/Implementation/CharacterDatabase.h | 13 |
2 files changed, 9 insertions, 20 deletions
diff --git a/src/server/database/Database/Implementation/CharacterDatabase.cpp b/src/server/database/Database/Implementation/CharacterDatabase.cpp index bc6cffcee26..4bc1dc7b802 100644 --- a/src/server/database/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/database/Database/Implementation/CharacterDatabase.cpp @@ -435,17 +435,11 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_DEL_CORPSE_CUSTOMIZATIONS, "DELETE FROM corpse_customizations WHERE ownerGuid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_SEL_CORPSE_LOCATION, "SELECT mapId, posX, posY, posZ, orientation FROM corpse WHERE guid = ?", CONNECTION_ASYNC); - // Creature respawn - PrepareStatement(CHAR_SEL_CREATURE_RESPAWNS, "SELECT guid, respawnTime FROM creature_respawn WHERE mapId = ? AND instanceId = ?", CONNECTION_SYNCH); - PrepareStatement(CHAR_REP_CREATURE_RESPAWN, "REPLACE INTO creature_respawn (guid, respawnTime, mapId, instanceId) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC); - PrepareStatement(CHAR_DEL_CREATURE_RESPAWN, "DELETE FROM creature_respawn WHERE guid = ? AND mapId = ? AND instanceId = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_DEL_CREATURE_RESPAWN_BY_INSTANCE, "DELETE FROM creature_respawn WHERE mapId = ? AND instanceId = ?", CONNECTION_ASYNC); - - // Gameobject respawn - PrepareStatement(CHAR_SEL_GO_RESPAWNS, "SELECT guid, respawnTime FROM gameobject_respawn WHERE mapId = ? AND instanceId = ?", CONNECTION_SYNCH); - PrepareStatement(CHAR_REP_GO_RESPAWN, "REPLACE INTO gameobject_respawn (guid, respawnTime, mapId, instanceId) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC); - PrepareStatement(CHAR_DEL_GO_RESPAWN, "DELETE FROM gameobject_respawn WHERE guid = ? AND mapId = ? AND instanceId = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_DEL_GO_RESPAWN_BY_INSTANCE, "DELETE FROM gameobject_respawn WHERE mapId = ? AND instanceId = ?", CONNECTION_ASYNC); + // Respawns + PrepareStatement(CHAR_SEL_RESPAWNS, "SELECT type, spawnId, respawnTime FROM respawn WHERE mapId = ? AND instanceId = ?", CONNECTION_SYNCH); + PrepareStatement(CHAR_REP_RESPAWN, "REPLACE INTO respawn (type, spawnId, respawnTime, mapId, instanceId) VALUES (?, ?, ?, ?, ?)", CONNECTION_ASYNC); + PrepareStatement(CHAR_DEL_RESPAWN, "DELETE FROM respawn WHERE type = ? AND spawnId = ? AND mapId = ? AND instanceId = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_DEL_ALL_RESPAWNS, "DELETE FROM respawn WHERE mapId = ? AND instanceId = ?", CONNECTION_ASYNC); // GM Bug PrepareStatement(CHAR_SEL_GM_BUGS, "SELECT id, playerGuid, note, createTime, mapId, posX, posY, posZ, facing, closedBy, assignedTo, comment FROM gm_bug", CONNECTION_SYNCH); diff --git a/src/server/database/Database/Implementation/CharacterDatabase.h b/src/server/database/Database/Implementation/CharacterDatabase.h index 460a6ef1886..1de37e1a2ca 100644 --- a/src/server/database/Database/Implementation/CharacterDatabase.h +++ b/src/server/database/Database/Implementation/CharacterDatabase.h @@ -342,15 +342,10 @@ enum CharacterDatabaseStatements : uint32 CHAR_DEL_CORPSE_CUSTOMIZATIONS, CHAR_SEL_CORPSE_LOCATION, - CHAR_SEL_CREATURE_RESPAWNS, - CHAR_REP_CREATURE_RESPAWN, - CHAR_DEL_CREATURE_RESPAWN, - CHAR_DEL_CREATURE_RESPAWN_BY_INSTANCE, - - CHAR_SEL_GO_RESPAWNS, - CHAR_REP_GO_RESPAWN, - CHAR_DEL_GO_RESPAWN, - CHAR_DEL_GO_RESPAWN_BY_INSTANCE, + CHAR_SEL_RESPAWNS, + CHAR_REP_RESPAWN, + CHAR_DEL_RESPAWN, + CHAR_DEL_ALL_RESPAWNS, CHAR_SEL_GM_BUGS, CHAR_REP_GM_BUG, |
