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-rw-r--r--src/server/database/Database/Implementation/CharacterDatabase.cpp16
-rw-r--r--src/server/database/Database/Implementation/CharacterDatabase.h13
2 files changed, 9 insertions, 20 deletions
diff --git a/src/server/database/Database/Implementation/CharacterDatabase.cpp b/src/server/database/Database/Implementation/CharacterDatabase.cpp
index bc6cffcee26..4bc1dc7b802 100644
--- a/src/server/database/Database/Implementation/CharacterDatabase.cpp
+++ b/src/server/database/Database/Implementation/CharacterDatabase.cpp
@@ -435,17 +435,11 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PrepareStatement(CHAR_DEL_CORPSE_CUSTOMIZATIONS, "DELETE FROM corpse_customizations WHERE ownerGuid = ?", CONNECTION_ASYNC);
PrepareStatement(CHAR_SEL_CORPSE_LOCATION, "SELECT mapId, posX, posY, posZ, orientation FROM corpse WHERE guid = ?", CONNECTION_ASYNC);
- // Creature respawn
- PrepareStatement(CHAR_SEL_CREATURE_RESPAWNS, "SELECT guid, respawnTime FROM creature_respawn WHERE mapId = ? AND instanceId = ?", CONNECTION_SYNCH);
- PrepareStatement(CHAR_REP_CREATURE_RESPAWN, "REPLACE INTO creature_respawn (guid, respawnTime, mapId, instanceId) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC);
- PrepareStatement(CHAR_DEL_CREATURE_RESPAWN, "DELETE FROM creature_respawn WHERE guid = ? AND mapId = ? AND instanceId = ?", CONNECTION_ASYNC);
- PrepareStatement(CHAR_DEL_CREATURE_RESPAWN_BY_INSTANCE, "DELETE FROM creature_respawn WHERE mapId = ? AND instanceId = ?", CONNECTION_ASYNC);
-
- // Gameobject respawn
- PrepareStatement(CHAR_SEL_GO_RESPAWNS, "SELECT guid, respawnTime FROM gameobject_respawn WHERE mapId = ? AND instanceId = ?", CONNECTION_SYNCH);
- PrepareStatement(CHAR_REP_GO_RESPAWN, "REPLACE INTO gameobject_respawn (guid, respawnTime, mapId, instanceId) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC);
- PrepareStatement(CHAR_DEL_GO_RESPAWN, "DELETE FROM gameobject_respawn WHERE guid = ? AND mapId = ? AND instanceId = ?", CONNECTION_ASYNC);
- PrepareStatement(CHAR_DEL_GO_RESPAWN_BY_INSTANCE, "DELETE FROM gameobject_respawn WHERE mapId = ? AND instanceId = ?", CONNECTION_ASYNC);
+ // Respawns
+ PrepareStatement(CHAR_SEL_RESPAWNS, "SELECT type, spawnId, respawnTime FROM respawn WHERE mapId = ? AND instanceId = ?", CONNECTION_SYNCH);
+ PrepareStatement(CHAR_REP_RESPAWN, "REPLACE INTO respawn (type, spawnId, respawnTime, mapId, instanceId) VALUES (?, ?, ?, ?, ?)", CONNECTION_ASYNC);
+ PrepareStatement(CHAR_DEL_RESPAWN, "DELETE FROM respawn WHERE type = ? AND spawnId = ? AND mapId = ? AND instanceId = ?", CONNECTION_ASYNC);
+ PrepareStatement(CHAR_DEL_ALL_RESPAWNS, "DELETE FROM respawn WHERE mapId = ? AND instanceId = ?", CONNECTION_ASYNC);
// GM Bug
PrepareStatement(CHAR_SEL_GM_BUGS, "SELECT id, playerGuid, note, createTime, mapId, posX, posY, posZ, facing, closedBy, assignedTo, comment FROM gm_bug", CONNECTION_SYNCH);
diff --git a/src/server/database/Database/Implementation/CharacterDatabase.h b/src/server/database/Database/Implementation/CharacterDatabase.h
index 460a6ef1886..1de37e1a2ca 100644
--- a/src/server/database/Database/Implementation/CharacterDatabase.h
+++ b/src/server/database/Database/Implementation/CharacterDatabase.h
@@ -342,15 +342,10 @@ enum CharacterDatabaseStatements : uint32
CHAR_DEL_CORPSE_CUSTOMIZATIONS,
CHAR_SEL_CORPSE_LOCATION,
- CHAR_SEL_CREATURE_RESPAWNS,
- CHAR_REP_CREATURE_RESPAWN,
- CHAR_DEL_CREATURE_RESPAWN,
- CHAR_DEL_CREATURE_RESPAWN_BY_INSTANCE,
-
- CHAR_SEL_GO_RESPAWNS,
- CHAR_REP_GO_RESPAWN,
- CHAR_DEL_GO_RESPAWN,
- CHAR_DEL_GO_RESPAWN_BY_INSTANCE,
+ CHAR_SEL_RESPAWNS,
+ CHAR_REP_RESPAWN,
+ CHAR_DEL_RESPAWN,
+ CHAR_DEL_ALL_RESPAWNS,
CHAR_SEL_GM_BUGS,
CHAR_REP_GM_BUG,