diff options
author | Shauren <shauren.trinity@gmail.com> | 2019-11-01 16:20:15 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2019-11-01 16:20:15 +0100 |
commit | 2072258ef44e89e30256d529686ae2b8dc2b5f0d (patch) | |
tree | 5f98ad5a82bea99456b7d3772bdf775dfa4311c4 /src/server/database/Database | |
parent | 00656713161a511ffe0ce622f28575cf03ff2bf9 (diff) |
Core/DBLayer: Escape mysql 8 keywords
Diffstat (limited to 'src/server/database/Database')
3 files changed, 14 insertions, 14 deletions
diff --git a/src/server/database/Database/Implementation/CharacterDatabase.cpp b/src/server/database/Database/Implementation/CharacterDatabase.cpp index fc2d7a36527..b98f3543044 100644 --- a/src/server/database/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/database/Database/Implementation/CharacterDatabase.cpp @@ -122,10 +122,10 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_SEL_CHARACTER_SPELLCOOLDOWNS, "SELECT spell, item, time, categoryId, categoryEnd FROM character_spell_cooldown WHERE guid = ? AND time > UNIX_TIMESTAMP()", CONNECTION_ASYNC); PrepareStatement(CHAR_SEL_CHARACTER_SPELL_CHARGES, "SELECT categoryId, rechargeStart, rechargeEnd FROM character_spell_charges WHERE guid = ? AND rechargeEnd > UNIX_TIMESTAMP() ORDER BY rechargeEnd", CONNECTION_ASYNC); PrepareStatement(CHAR_SEL_CHARACTER_DECLINEDNAMES, "SELECT genitive, dative, accusative, instrumental, prepositional FROM character_declinedname WHERE guid = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_SEL_GUILD_MEMBER, "SELECT guildid, rank FROM guild_member WHERE guid = ?", CONNECTION_BOTH); + PrepareStatement(CHAR_SEL_GUILD_MEMBER, "SELECT guildid, `rank` FROM guild_member WHERE guid = ?", CONNECTION_BOTH); PrepareStatement(CHAR_SEL_GUILD_MEMBER_EXTENDED, "SELECT g.guildid, g.name, gr.rname, gr.rid, gm.pnote, gm.offnote " "FROM guild g JOIN guild_member gm ON g.guildid = gm.guildid " - "JOIN guild_rank gr ON g.guildid = gr.guildid AND gm.rank = gr.rid WHERE gm.guid = ?", CONNECTION_BOTH); + "JOIN guild_rank gr ON g.guildid = gr.guildid AND gm.`rank` = gr.rid WHERE gm.guid = ?", CONNECTION_BOTH); PrepareStatement(CHAR_SEL_CHARACTER_ACHIEVEMENTS, "SELECT achievement, date FROM character_achievement WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_SEL_CHARACTER_CRITERIAPROGRESS, "SELECT criteria, counter, date FROM character_achievement_progress WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_SEL_CHARACTER_EQUIPMENTSETS, "SELECT setguid, setindex, name, iconname, ignore_mask, AssignedSpecIndex, item0, item1, item2, item3, item4, item5, item6, item7, item8, " @@ -207,7 +207,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() // 0: string, 1: uint32 PrepareStatement(CHAR_UPD_GUILD_NAME, "UPDATE guild SET name = ? WHERE guildid = ?", CONNECTION_ASYNC); // 0: uint32, 1: uint32, 2: uint8, 4: string, 5: string - PrepareStatement(CHAR_INS_GUILD_MEMBER, "INSERT INTO guild_member (guildid, guid, rank, pnote, offnote) VALUES (?, ?, ?, ?, ?)", CONNECTION_ASYNC); + PrepareStatement(CHAR_INS_GUILD_MEMBER, "INSERT INTO guild_member (guildid, guid, `rank`, pnote, offnote) VALUES (?, ?, ?, ?, ?)", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_GUILD_MEMBER, "DELETE FROM guild_member WHERE guid = ?", CONNECTION_ASYNC); // 0: uint32 PrepareStatement(CHAR_DEL_GUILD_MEMBERS, "DELETE FROM guild_member WHERE guildid = ?", CONNECTION_ASYNC); // 0: uint32 // 0: uint32, 1: uint8, 3: string, 4: uint32, 5: uint32 @@ -237,7 +237,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_DEL_GUILD_EVENTLOGS, "DELETE FROM guild_eventlog WHERE guildid = ?", CONNECTION_ASYNC); // 0: uint32 PrepareStatement(CHAR_UPD_GUILD_MEMBER_PNOTE, "UPDATE guild_member SET pnote = ? WHERE guid = ?", CONNECTION_ASYNC); // 0: string, 1: uint32 PrepareStatement(CHAR_UPD_GUILD_MEMBER_OFFNOTE, "UPDATE guild_member SET offnote = ? WHERE guid = ?", CONNECTION_ASYNC); // 0: string, 1: uint32 - PrepareStatement(CHAR_UPD_GUILD_MEMBER_RANK, "UPDATE guild_member SET rank = ? WHERE guid = ?", CONNECTION_ASYNC); // 0: uint8, 1: uint32 + PrepareStatement(CHAR_UPD_GUILD_MEMBER_RANK, "UPDATE guild_member SET `rank` = ? WHERE guid = ?", CONNECTION_ASYNC); // 0: uint8, 1: uint32 PrepareStatement(CHAR_UPD_GUILD_MOTD, "UPDATE guild SET motd = ? WHERE guildid = ?", CONNECTION_ASYNC); // 0: string, 1: uint32 PrepareStatement(CHAR_UPD_GUILD_INFO, "UPDATE guild SET info = ? WHERE guildid = ?", CONNECTION_ASYNC); // 0: string, 1: uint32 PrepareStatement(CHAR_UPD_GUILD_LEADER, "UPDATE guild SET leaderguid = ? WHERE guildid = ?", CONNECTION_ASYNC); // 0: uint32, 1: uint32 @@ -353,7 +353,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_DEL_ARENA_TEAM_MEMBERS, "DELETE FROM arena_team_member WHERE arenaTeamId = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_ARENA_TEAM_CAPTAIN, "UPDATE arena_team SET captainGuid = ? WHERE arenaTeamId = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_ARENA_TEAM_MEMBER, "DELETE FROM arena_team_member WHERE arenaTeamId = ? AND guid = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_UPD_ARENA_TEAM_STATS, "UPDATE arena_team SET rating = ?, weekGames = ?, weekWins = ?, seasonGames = ?, seasonWins = ?, rank = ? WHERE arenaTeamId = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_UPD_ARENA_TEAM_STATS, "UPDATE arena_team SET rating = ?, weekGames = ?, weekWins = ?, seasonGames = ?, seasonWins = ?, `rank` = ? WHERE arenaTeamId = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_ARENA_TEAM_MEMBER, "UPDATE arena_team_member SET personalRating = ?, weekGames = ?, weekWins = ?, seasonGames = ?, seasonWins = ? WHERE arenaTeamId = ? AND guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_CHARACTER_ARENA_STATS, "DELETE FROM character_arena_stats WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_REP_CHARACTER_ARENA_STATS, "REPLACE INTO character_arena_stats (guid, slot, matchMakerRating) VALUES (?, ?, ?)", CONNECTION_ASYNC); @@ -441,17 +441,17 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_UPD_PETITION_NAME, "UPDATE petition SET name = ? WHERE petitionguid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_INS_PETITION_SIGNATURE, "INSERT INTO petition_sign (ownerguid, petitionguid, playerguid, player_account) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_ACCOUNT_ONLINE, "UPDATE characters SET online = 0 WHERE account = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_INS_GROUP, "INSERT INTO groups (guid, leaderGuid, lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6, icon7, icon8, groupType, difficulty, raidDifficulty, legacyRaidDifficulty, masterLooterGuid) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC); + PrepareStatement(CHAR_INS_GROUP, "INSERT INTO `groups` (guid, leaderGuid, lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6, icon7, icon8, groupType, difficulty, raidDifficulty, legacyRaidDifficulty, masterLooterGuid) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC); PrepareStatement(CHAR_INS_GROUP_MEMBER, "INSERT INTO group_member (guid, memberGuid, memberFlags, subgroup, roles) VALUES(?, ?, ?, ?, ?)", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_GROUP_MEMBER, "DELETE FROM group_member WHERE memberGuid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_GROUP_INSTANCE_PERM_BINDING, "DELETE FROM group_instance WHERE guid = ? AND instance = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_UPD_GROUP_LEADER, "UPDATE groups SET leaderGuid = ? WHERE guid = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_UPD_GROUP_TYPE, "UPDATE groups SET groupType = ? WHERE guid = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_UPD_GROUP_LEADER, "UPDATE `groups` SET leaderGuid = ? WHERE guid = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_UPD_GROUP_TYPE, "UPDATE `groups` SET groupType = ? WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_GROUP_MEMBER_SUBGROUP, "UPDATE group_member SET subgroup = ? WHERE memberGuid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_GROUP_MEMBER_FLAG, "UPDATE group_member SET memberFlags = ? WHERE memberGuid = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_UPD_GROUP_DIFFICULTY, "UPDATE groups SET difficulty = ? WHERE guid = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_UPD_GROUP_RAID_DIFFICULTY, "UPDATE groups SET raidDifficulty = ? WHERE guid = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_UPD_GROUP_LEGACY_RAID_DIFFICULTY, "UPDATE groups SET legacyRaidDifficulty = ? WHERE guid = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_UPD_GROUP_DIFFICULTY, "UPDATE `groups` SET difficulty = ? WHERE guid = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_UPD_GROUP_RAID_DIFFICULTY, "UPDATE `groups` SET raidDifficulty = ? WHERE guid = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_UPD_GROUP_LEGACY_RAID_DIFFICULTY, "UPDATE `groups` SET legacyRaidDifficulty = ? WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_INVALID_SPELL_SPELLS, "DELETE FROM character_spell WHERE spell = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_DELETE_INFO, "UPDATE characters SET deleteInfos_Name = name, deleteInfos_Account = account, deleteDate = UNIX_TIMESTAMP(), name = '', account = 0 WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_RESTORE_DELETE_INFO, "UPDATE characters SET name = ?, account = ?, deleteDate = NULL, deleteInfos_Name = NULL, deleteInfos_Account = NULL WHERE deleteDate IS NOT NULL AND guid = ?", CONNECTION_ASYNC); @@ -526,7 +526,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_INS_CHAR_REPUTATION_BY_FACTION, "INSERT INTO character_reputation (guid, faction, standing, flags) VALUES (?, ?, ? , ?)", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_ITEM_REFUND_INSTANCE, "DELETE FROM item_refund_instance WHERE item_guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_INS_ITEM_REFUND_INSTANCE, "INSERT INTO item_refund_instance (item_guid, player_guid, paidMoney, paidExtendedCost) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC); - PrepareStatement(CHAR_DEL_GROUP, "DELETE FROM groups WHERE guid = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_DEL_GROUP, "DELETE FROM `groups` WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_GROUP_MEMBER_ALL, "DELETE FROM group_member WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_INS_CHAR_GIFT, "INSERT INTO character_gifts (guid, item_guid, entry, flags) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_INSTANCE_BY_INSTANCE, "DELETE FROM instance WHERE id = ?", CONNECTION_ASYNC); diff --git a/src/server/database/Database/Implementation/HotfixDatabase.cpp b/src/server/database/Database/Implementation/HotfixDatabase.cpp index 81bb576e490..19f9d9235f0 100644 --- a/src/server/database/Database/Implementation/HotfixDatabase.cpp +++ b/src/server/database/Database/Implementation/HotfixDatabase.cpp @@ -1032,7 +1032,7 @@ void HotfixDatabaseConnection::DoPrepareStatements() " ORDER BY ID DESC", CONNECTION_SYNCH); // UiMap.db2 - PrepareStatement(HOTFIX_SEL_UI_MAP, "SELECT Name, ID, ParentUiMapID, Flags, System, Type, LevelRangeMin, LevelRangeMax, BountySetID, " + PrepareStatement(HOTFIX_SEL_UI_MAP, "SELECT Name, ID, ParentUiMapID, Flags, `System`, Type, LevelRangeMin, LevelRangeMax, BountySetID, " "BountyDisplayLocation, VisibilityPlayerConditionID, HelpTextPosition, BkgAtlasID FROM ui_map ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_UI_MAP, "SELECT ID, Name_lang FROM ui_map_locale WHERE locale = ?", CONNECTION_SYNCH); diff --git a/src/server/database/Database/Implementation/WorldDatabase.cpp b/src/server/database/Database/Implementation/WorldDatabase.cpp index e6a639934d5..f7ee2f1d10d 100644 --- a/src/server/database/Database/Implementation/WorldDatabase.cpp +++ b/src/server/database/Database/Implementation/WorldDatabase.cpp @@ -77,7 +77,7 @@ void WorldDatabaseConnection::DoPrepareStatements() PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_ID_BY_GUID, "SELECT id FROM waypoint_scripts WHERE guid = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_DEL_CREATURE, "DELETE FROM creature WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(WORLD_SEL_COMMANDS, "SELECT name, permission, help FROM command", CONNECTION_SYNCH); - PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, name, femaleName, subname, TitleAlt, IconName, gossip_menu_id, minlevel, maxlevel, HealthScalingExpansion, RequiredExpansion, VignetteID, faction, npcflag, speed_walk, speed_run, scale, rank, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, unit_flags3, dynamicflags, family, trainer_class, type, type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, VehicleId, mingold, maxgold, AIName, MovementType, InhabitType, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName FROM creature_template WHERE entry = ?", CONNECTION_SYNCH); + PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, name, femaleName, subname, TitleAlt, IconName, gossip_menu_id, minlevel, maxlevel, HealthScalingExpansion, RequiredExpansion, VignetteID, faction, npcflag, speed_walk, speed_run, scale, `rank`, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, unit_flags3, dynamicflags, family, trainer_class, type, type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, VehicleId, mingold, maxgold, AIName, MovementType, InhabitType, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName FROM creature_template WHERE entry = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_BY_ID, "SELECT guid, delay, command, datalong, datalong2, dataint, x, y, z, o FROM waypoint_scripts WHERE id = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_CREATURE_BY_ID, "SELECT guid FROM creature WHERE id = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_GAMEOBJECT_NEAREST, "SELECT guid, id, position_x, position_y, position_z, map, (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) AS order_ FROM gameobject WHERE map = ? AND (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) <= ? ORDER BY order_", CONNECTION_SYNCH); |