diff options
-rw-r--r-- | src/server/database/Database/Implementation/CharacterDatabase.cpp | 24 | ||||
-rw-r--r-- | src/server/database/Database/Implementation/HotfixDatabase.cpp | 2 | ||||
-rw-r--r-- | src/server/database/Database/Implementation/WorldDatabase.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Battlegrounds/ArenaTeamMgr.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Groups/GroupMgr.cpp | 12 | ||||
-rw-r--r-- | src/server/game/Guilds/GuildMgr.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Instances/InstanceSaveMgr.cpp | 2 |
9 files changed, 26 insertions, 26 deletions
diff --git a/src/server/database/Database/Implementation/CharacterDatabase.cpp b/src/server/database/Database/Implementation/CharacterDatabase.cpp index fc2d7a36527..b98f3543044 100644 --- a/src/server/database/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/database/Database/Implementation/CharacterDatabase.cpp @@ -122,10 +122,10 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_SEL_CHARACTER_SPELLCOOLDOWNS, "SELECT spell, item, time, categoryId, categoryEnd FROM character_spell_cooldown WHERE guid = ? AND time > UNIX_TIMESTAMP()", CONNECTION_ASYNC); PrepareStatement(CHAR_SEL_CHARACTER_SPELL_CHARGES, "SELECT categoryId, rechargeStart, rechargeEnd FROM character_spell_charges WHERE guid = ? AND rechargeEnd > UNIX_TIMESTAMP() ORDER BY rechargeEnd", CONNECTION_ASYNC); PrepareStatement(CHAR_SEL_CHARACTER_DECLINEDNAMES, "SELECT genitive, dative, accusative, instrumental, prepositional FROM character_declinedname WHERE guid = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_SEL_GUILD_MEMBER, "SELECT guildid, rank FROM guild_member WHERE guid = ?", CONNECTION_BOTH); + PrepareStatement(CHAR_SEL_GUILD_MEMBER, "SELECT guildid, `rank` FROM guild_member WHERE guid = ?", CONNECTION_BOTH); PrepareStatement(CHAR_SEL_GUILD_MEMBER_EXTENDED, "SELECT g.guildid, g.name, gr.rname, gr.rid, gm.pnote, gm.offnote " "FROM guild g JOIN guild_member gm ON g.guildid = gm.guildid " - "JOIN guild_rank gr ON g.guildid = gr.guildid AND gm.rank = gr.rid WHERE gm.guid = ?", CONNECTION_BOTH); + "JOIN guild_rank gr ON g.guildid = gr.guildid AND gm.`rank` = gr.rid WHERE gm.guid = ?", CONNECTION_BOTH); PrepareStatement(CHAR_SEL_CHARACTER_ACHIEVEMENTS, "SELECT achievement, date FROM character_achievement WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_SEL_CHARACTER_CRITERIAPROGRESS, "SELECT criteria, counter, date FROM character_achievement_progress WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_SEL_CHARACTER_EQUIPMENTSETS, "SELECT setguid, setindex, name, iconname, ignore_mask, AssignedSpecIndex, item0, item1, item2, item3, item4, item5, item6, item7, item8, " @@ -207,7 +207,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() // 0: string, 1: uint32 PrepareStatement(CHAR_UPD_GUILD_NAME, "UPDATE guild SET name = ? WHERE guildid = ?", CONNECTION_ASYNC); // 0: uint32, 1: uint32, 2: uint8, 4: string, 5: string - PrepareStatement(CHAR_INS_GUILD_MEMBER, "INSERT INTO guild_member (guildid, guid, rank, pnote, offnote) VALUES (?, ?, ?, ?, ?)", CONNECTION_ASYNC); + PrepareStatement(CHAR_INS_GUILD_MEMBER, "INSERT INTO guild_member (guildid, guid, `rank`, pnote, offnote) VALUES (?, ?, ?, ?, ?)", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_GUILD_MEMBER, "DELETE FROM guild_member WHERE guid = ?", CONNECTION_ASYNC); // 0: uint32 PrepareStatement(CHAR_DEL_GUILD_MEMBERS, "DELETE FROM guild_member WHERE guildid = ?", CONNECTION_ASYNC); // 0: uint32 // 0: uint32, 1: uint8, 3: string, 4: uint32, 5: uint32 @@ -237,7 +237,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_DEL_GUILD_EVENTLOGS, "DELETE FROM guild_eventlog WHERE guildid = ?", CONNECTION_ASYNC); // 0: uint32 PrepareStatement(CHAR_UPD_GUILD_MEMBER_PNOTE, "UPDATE guild_member SET pnote = ? WHERE guid = ?", CONNECTION_ASYNC); // 0: string, 1: uint32 PrepareStatement(CHAR_UPD_GUILD_MEMBER_OFFNOTE, "UPDATE guild_member SET offnote = ? WHERE guid = ?", CONNECTION_ASYNC); // 0: string, 1: uint32 - PrepareStatement(CHAR_UPD_GUILD_MEMBER_RANK, "UPDATE guild_member SET rank = ? WHERE guid = ?", CONNECTION_ASYNC); // 0: uint8, 1: uint32 + PrepareStatement(CHAR_UPD_GUILD_MEMBER_RANK, "UPDATE guild_member SET `rank` = ? WHERE guid = ?", CONNECTION_ASYNC); // 0: uint8, 1: uint32 PrepareStatement(CHAR_UPD_GUILD_MOTD, "UPDATE guild SET motd = ? WHERE guildid = ?", CONNECTION_ASYNC); // 0: string, 1: uint32 PrepareStatement(CHAR_UPD_GUILD_INFO, "UPDATE guild SET info = ? WHERE guildid = ?", CONNECTION_ASYNC); // 0: string, 1: uint32 PrepareStatement(CHAR_UPD_GUILD_LEADER, "UPDATE guild SET leaderguid = ? WHERE guildid = ?", CONNECTION_ASYNC); // 0: uint32, 1: uint32 @@ -353,7 +353,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_DEL_ARENA_TEAM_MEMBERS, "DELETE FROM arena_team_member WHERE arenaTeamId = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_ARENA_TEAM_CAPTAIN, "UPDATE arena_team SET captainGuid = ? WHERE arenaTeamId = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_ARENA_TEAM_MEMBER, "DELETE FROM arena_team_member WHERE arenaTeamId = ? AND guid = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_UPD_ARENA_TEAM_STATS, "UPDATE arena_team SET rating = ?, weekGames = ?, weekWins = ?, seasonGames = ?, seasonWins = ?, rank = ? WHERE arenaTeamId = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_UPD_ARENA_TEAM_STATS, "UPDATE arena_team SET rating = ?, weekGames = ?, weekWins = ?, seasonGames = ?, seasonWins = ?, `rank` = ? WHERE arenaTeamId = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_ARENA_TEAM_MEMBER, "UPDATE arena_team_member SET personalRating = ?, weekGames = ?, weekWins = ?, seasonGames = ?, seasonWins = ? WHERE arenaTeamId = ? AND guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_CHARACTER_ARENA_STATS, "DELETE FROM character_arena_stats WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_REP_CHARACTER_ARENA_STATS, "REPLACE INTO character_arena_stats (guid, slot, matchMakerRating) VALUES (?, ?, ?)", CONNECTION_ASYNC); @@ -441,17 +441,17 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_UPD_PETITION_NAME, "UPDATE petition SET name = ? WHERE petitionguid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_INS_PETITION_SIGNATURE, "INSERT INTO petition_sign (ownerguid, petitionguid, playerguid, player_account) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_ACCOUNT_ONLINE, "UPDATE characters SET online = 0 WHERE account = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_INS_GROUP, "INSERT INTO groups (guid, leaderGuid, lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6, icon7, icon8, groupType, difficulty, raidDifficulty, legacyRaidDifficulty, masterLooterGuid) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC); + PrepareStatement(CHAR_INS_GROUP, "INSERT INTO `groups` (guid, leaderGuid, lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6, icon7, icon8, groupType, difficulty, raidDifficulty, legacyRaidDifficulty, masterLooterGuid) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC); PrepareStatement(CHAR_INS_GROUP_MEMBER, "INSERT INTO group_member (guid, memberGuid, memberFlags, subgroup, roles) VALUES(?, ?, ?, ?, ?)", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_GROUP_MEMBER, "DELETE FROM group_member WHERE memberGuid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_GROUP_INSTANCE_PERM_BINDING, "DELETE FROM group_instance WHERE guid = ? AND instance = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_UPD_GROUP_LEADER, "UPDATE groups SET leaderGuid = ? WHERE guid = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_UPD_GROUP_TYPE, "UPDATE groups SET groupType = ? WHERE guid = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_UPD_GROUP_LEADER, "UPDATE `groups` SET leaderGuid = ? WHERE guid = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_UPD_GROUP_TYPE, "UPDATE `groups` SET groupType = ? WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_GROUP_MEMBER_SUBGROUP, "UPDATE group_member SET subgroup = ? WHERE memberGuid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_GROUP_MEMBER_FLAG, "UPDATE group_member SET memberFlags = ? WHERE memberGuid = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_UPD_GROUP_DIFFICULTY, "UPDATE groups SET difficulty = ? WHERE guid = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_UPD_GROUP_RAID_DIFFICULTY, "UPDATE groups SET raidDifficulty = ? WHERE guid = ?", CONNECTION_ASYNC); - PrepareStatement(CHAR_UPD_GROUP_LEGACY_RAID_DIFFICULTY, "UPDATE groups SET legacyRaidDifficulty = ? WHERE guid = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_UPD_GROUP_DIFFICULTY, "UPDATE `groups` SET difficulty = ? WHERE guid = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_UPD_GROUP_RAID_DIFFICULTY, "UPDATE `groups` SET raidDifficulty = ? WHERE guid = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_UPD_GROUP_LEGACY_RAID_DIFFICULTY, "UPDATE `groups` SET legacyRaidDifficulty = ? WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_INVALID_SPELL_SPELLS, "DELETE FROM character_spell WHERE spell = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_DELETE_INFO, "UPDATE characters SET deleteInfos_Name = name, deleteInfos_Account = account, deleteDate = UNIX_TIMESTAMP(), name = '', account = 0 WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_RESTORE_DELETE_INFO, "UPDATE characters SET name = ?, account = ?, deleteDate = NULL, deleteInfos_Name = NULL, deleteInfos_Account = NULL WHERE deleteDate IS NOT NULL AND guid = ?", CONNECTION_ASYNC); @@ -526,7 +526,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() PrepareStatement(CHAR_INS_CHAR_REPUTATION_BY_FACTION, "INSERT INTO character_reputation (guid, faction, standing, flags) VALUES (?, ?, ? , ?)", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_ITEM_REFUND_INSTANCE, "DELETE FROM item_refund_instance WHERE item_guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_INS_ITEM_REFUND_INSTANCE, "INSERT INTO item_refund_instance (item_guid, player_guid, paidMoney, paidExtendedCost) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC); - PrepareStatement(CHAR_DEL_GROUP, "DELETE FROM groups WHERE guid = ?", CONNECTION_ASYNC); + PrepareStatement(CHAR_DEL_GROUP, "DELETE FROM `groups` WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_GROUP_MEMBER_ALL, "DELETE FROM group_member WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_INS_CHAR_GIFT, "INSERT INTO character_gifts (guid, item_guid, entry, flags) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC); PrepareStatement(CHAR_DEL_INSTANCE_BY_INSTANCE, "DELETE FROM instance WHERE id = ?", CONNECTION_ASYNC); diff --git a/src/server/database/Database/Implementation/HotfixDatabase.cpp b/src/server/database/Database/Implementation/HotfixDatabase.cpp index 81bb576e490..19f9d9235f0 100644 --- a/src/server/database/Database/Implementation/HotfixDatabase.cpp +++ b/src/server/database/Database/Implementation/HotfixDatabase.cpp @@ -1032,7 +1032,7 @@ void HotfixDatabaseConnection::DoPrepareStatements() " ORDER BY ID DESC", CONNECTION_SYNCH); // UiMap.db2 - PrepareStatement(HOTFIX_SEL_UI_MAP, "SELECT Name, ID, ParentUiMapID, Flags, System, Type, LevelRangeMin, LevelRangeMax, BountySetID, " + PrepareStatement(HOTFIX_SEL_UI_MAP, "SELECT Name, ID, ParentUiMapID, Flags, `System`, Type, LevelRangeMin, LevelRangeMax, BountySetID, " "BountyDisplayLocation, VisibilityPlayerConditionID, HelpTextPosition, BkgAtlasID FROM ui_map ORDER BY ID DESC", CONNECTION_SYNCH); PREPARE_LOCALE_STMT(HOTFIX_SEL_UI_MAP, "SELECT ID, Name_lang FROM ui_map_locale WHERE locale = ?", CONNECTION_SYNCH); diff --git a/src/server/database/Database/Implementation/WorldDatabase.cpp b/src/server/database/Database/Implementation/WorldDatabase.cpp index e6a639934d5..f7ee2f1d10d 100644 --- a/src/server/database/Database/Implementation/WorldDatabase.cpp +++ b/src/server/database/Database/Implementation/WorldDatabase.cpp @@ -77,7 +77,7 @@ void WorldDatabaseConnection::DoPrepareStatements() PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_ID_BY_GUID, "SELECT id FROM waypoint_scripts WHERE guid = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_DEL_CREATURE, "DELETE FROM creature WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(WORLD_SEL_COMMANDS, "SELECT name, permission, help FROM command", CONNECTION_SYNCH); - PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, name, femaleName, subname, TitleAlt, IconName, gossip_menu_id, minlevel, maxlevel, HealthScalingExpansion, RequiredExpansion, VignetteID, faction, npcflag, speed_walk, speed_run, scale, rank, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, unit_flags3, dynamicflags, family, trainer_class, type, type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, VehicleId, mingold, maxgold, AIName, MovementType, InhabitType, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName FROM creature_template WHERE entry = ?", CONNECTION_SYNCH); + PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, name, femaleName, subname, TitleAlt, IconName, gossip_menu_id, minlevel, maxlevel, HealthScalingExpansion, RequiredExpansion, VignetteID, faction, npcflag, speed_walk, speed_run, scale, `rank`, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, unit_flags3, dynamicflags, family, trainer_class, type, type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, VehicleId, mingold, maxgold, AIName, MovementType, InhabitType, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, RacialLeader, movementId, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName FROM creature_template WHERE entry = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_BY_ID, "SELECT guid, delay, command, datalong, datalong2, dataint, x, y, z, o FROM waypoint_scripts WHERE id = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_CREATURE_BY_ID, "SELECT guid FROM creature WHERE id = ?", CONNECTION_SYNCH); PrepareStatement(WORLD_SEL_GAMEOBJECT_NEAREST, "SELECT guid, id, position_x, position_y, position_z, map, (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) AS order_ FROM gameobject WHERE map = ? AND (POW(position_x - ?, 2) + POW(position_y - ?, 2) + POW(position_z - ?, 2)) <= ? ORDER BY order_", CONNECTION_SYNCH); diff --git a/src/server/game/Battlegrounds/ArenaTeamMgr.cpp b/src/server/game/Battlegrounds/ArenaTeamMgr.cpp index bc5d825de18..b392d08b8b7 100644 --- a/src/server/game/Battlegrounds/ArenaTeamMgr.cpp +++ b/src/server/game/Battlegrounds/ArenaTeamMgr.cpp @@ -102,7 +102,7 @@ void ArenaTeamMgr::LoadArenaTeams() // 0 1 2 3 4 5 6 7 8 QueryResult result = CharacterDatabase.Query("SELECT arenaTeamId, name, captainGuid, type, backgroundColor, emblemStyle, emblemColor, borderStyle, borderColor, " // 9 10 11 12 13 14 - "rating, weekGames, weekWins, seasonGames, seasonWins, rank FROM arena_team ORDER BY arenaTeamId ASC"); + "rating, weekGames, weekWins, seasonGames, seasonWins, `rank` FROM arena_team ORDER BY arenaTeamId ASC"); if (!result) { diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 0f33a3bd4fd..b37d3fadb49 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -417,7 +417,7 @@ void ObjectMgr::LoadCreatureTemplates() // 9 10 11 12 13 14 15 16 "TitleAlt, IconName, gossip_menu_id, minlevel, maxlevel, HealthScalingExpansion, RequiredExpansion, VignetteID, " // 17 18 19 20 21 22 23 24 25 26 27 - "faction, npcflag, speed_walk, speed_run, scale, rank, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, " + "faction, npcflag, speed_walk, speed_run, scale, `rank`, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, " // 28 29 30 31 32 33 34 35 "unit_class, unit_flags, unit_flags2, unit_flags3, dynamicflags, family, trainer_class, type, " // 36 37 38 39 40 41 42 43 44 45 46 @@ -6841,7 +6841,7 @@ void ObjectMgr::SetHighestGuids() if (result) sGuildMgr->SetNextGuildId((*result)[0].GetUInt64()+1); - result = CharacterDatabase.Query("SELECT MAX(guid) FROM groups"); + result = CharacterDatabase.Query("SELECT MAX(guid) FROM `groups`"); if (result) sGroupMgr->SetGroupDbStoreSize((*result)[0].GetUInt32()+1); diff --git a/src/server/game/Groups/GroupMgr.cpp b/src/server/game/Groups/GroupMgr.cpp index cb29b73dcc5..e4247aa94ec 100644 --- a/src/server/game/Groups/GroupMgr.cpp +++ b/src/server/game/Groups/GroupMgr.cpp @@ -125,14 +125,14 @@ void GroupMgr::LoadGroups() uint32 oldMSTime = getMSTime(); // Delete all groups whose leader does not exist - CharacterDatabase.DirectExecute("DELETE FROM groups WHERE leaderGuid NOT IN (SELECT guid FROM characters)"); + CharacterDatabase.DirectExecute("DELETE FROM `groups` WHERE leaderGuid NOT IN (SELECT guid FROM characters)"); // Delete all groups with less than 2 members - CharacterDatabase.DirectExecute("DELETE FROM groups WHERE guid NOT IN (SELECT guid FROM group_member GROUP BY guid HAVING COUNT(guid) > 1)"); + CharacterDatabase.DirectExecute("DELETE FROM `groups` WHERE guid NOT IN (SELECT guid FROM group_member GROUP BY guid HAVING COUNT(guid) > 1)"); // 0 1 2 3 4 5 6 7 8 9 QueryResult result = CharacterDatabase.Query("SELECT g.leaderGuid, g.lootMethod, g.looterGuid, g.lootThreshold, g.icon1, g.icon2, g.icon3, g.icon4, g.icon5, g.icon6" // 10 11 12 13 14 15 16 17 18 19 - ", g.icon7, g.icon8, g.groupType, g.difficulty, g.raiddifficulty, g.legacyRaidDifficulty, g.masterLooterGuid, g.guid, lfg.dungeon, lfg.state FROM groups g LEFT JOIN lfg_data lfg ON lfg.guid = g.guid ORDER BY g.guid ASC"); + ", g.icon7, g.icon8, g.groupType, g.difficulty, g.raiddifficulty, g.legacyRaidDifficulty, g.masterLooterGuid, g.guid, lfg.dungeon, lfg.state FROM `groups` g LEFT JOIN lfg_data lfg ON lfg.guid = g.guid ORDER BY g.guid ASC"); if (!result) { TC_LOG_INFO("server.loading", ">> Loaded 0 group definitions. DB table `groups` is empty!"); @@ -168,8 +168,8 @@ void GroupMgr::LoadGroups() uint32 oldMSTime = getMSTime(); // Delete all rows from group_member or group_instance with no group - CharacterDatabase.DirectExecute("DELETE FROM group_member WHERE guid NOT IN (SELECT guid FROM groups)"); - CharacterDatabase.DirectExecute("DELETE FROM group_instance WHERE guid NOT IN (SELECT guid FROM groups)"); + CharacterDatabase.DirectExecute("DELETE FROM group_member WHERE guid NOT IN (SELECT guid FROM `groups`)"); + CharacterDatabase.DirectExecute("DELETE FROM group_instance WHERE guid NOT IN (SELECT guid FROM `groups`)"); // Delete all members that does not exist CharacterDatabase.DirectExecute("DELETE FROM group_member WHERE memberGuid NOT IN (SELECT guid FROM characters)"); @@ -206,7 +206,7 @@ void GroupMgr::LoadGroups() // 0 1 2 3 4 5 6 7 QueryResult result = CharacterDatabase.Query("SELECT gi.guid, i.map, gi.instance, gi.permanent, i.difficulty, i.resettime, i.entranceId, COUNT(g.guid) " "FROM group_instance gi INNER JOIN instance i ON gi.instance = i.id " - "LEFT JOIN character_instance ci LEFT JOIN groups g ON g.leaderGuid = ci.guid ON ci.instance = gi.instance AND ci.permanent = 1 GROUP BY gi.instance ORDER BY gi.guid"); + "LEFT JOIN character_instance ci LEFT JOIN `groups` g ON g.leaderGuid = ci.guid ON ci.instance = gi.instance AND ci.permanent = 1 GROUP BY gi.instance ORDER BY gi.guid"); if (!result) { TC_LOG_INFO("server.loading", ">> Loaded 0 group-instance saves. DB table `group_instance` is empty!"); diff --git a/src/server/game/Guilds/GuildMgr.cpp b/src/server/game/Guilds/GuildMgr.cpp index ec601c37f39..4c1fc45c5f9 100644 --- a/src/server/game/Guilds/GuildMgr.cpp +++ b/src/server/game/Guilds/GuildMgr.cpp @@ -204,7 +204,7 @@ void GuildMgr::LoadGuilds() CharacterDatabase.DirectExecute("DELETE gm FROM guild_member_withdraw gm LEFT JOIN guild_member g ON gm.guid = g.guid WHERE g.guid IS NULL"); // 0 1 2 3 4 5 6 7 8 9 10 - QueryResult result = CharacterDatabase.Query("SELECT gm.guildid, gm.guid, rank, pnote, offnote, w.tab0, w.tab1, w.tab2, w.tab3, w.tab4, w.tab5, " + QueryResult result = CharacterDatabase.Query("SELECT gm.guildid, gm.guid, `rank`, pnote, offnote, w.tab0, w.tab1, w.tab2, w.tab3, w.tab4, w.tab5, " // 11 12 13 14 15 16 17 18 19 20 "w.tab6, w.tab7, w.money, c.name, c.level, c.class, c.gender, c.zone, c.account, c.logout_time " "FROM guild_member gm " diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index f42212f2aba..1a5f587be00 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -959,7 +959,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) chH.PSendSysMessage(GitRevision::GetFullVersion()); } - //QueryResult* result = CharacterDatabase.PQuery("SELECT guildid, rank FROM guild_member WHERE guid = '%u'", pCurrChar->GetGUIDLow()); + //QueryResult* result = CharacterDatabase.PQuery("SELECT guildid, `rank` FROM guild_member WHERE guid = '%u'", pCurrChar->GetGUIDLow()); if (PreparedQueryResult resultGuild = holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_GUILD)) { Field* fields = resultGuild->Fetch(); diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp index 26e1415fa85..e4e93f77915 100644 --- a/src/server/game/Instances/InstanceSaveMgr.cpp +++ b/src/server/game/Instances/InstanceSaveMgr.cpp @@ -286,7 +286,7 @@ void InstanceSaveManager::LoadInstances() // Delete invalid character_instance and group_instance references CharacterDatabase.DirectExecute("DELETE ci.* FROM character_instance AS ci LEFT JOIN characters AS c ON ci.guid = c.guid WHERE c.guid IS NULL"); - CharacterDatabase.DirectExecute("DELETE gi.* FROM group_instance AS gi LEFT JOIN groups AS g ON gi.guid = g.guid WHERE g.guid IS NULL"); + CharacterDatabase.DirectExecute("DELETE gi.* FROM group_instance AS gi LEFT JOIN `groups` AS g ON gi.guid = g.guid WHERE g.guid IS NULL"); // Delete invalid instance references CharacterDatabase.DirectExecute("DELETE i.* FROM instance AS i LEFT JOIN character_instance AS ci ON i.id = ci.instance LEFT JOIN group_instance AS gi ON i.id = gi.instance WHERE ci.guid IS NULL AND gi.guid IS NULL"); |