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author | NathanHandley <necreia@gmail.com> | 2015-12-25 18:54:15 -0600 |
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committer | NathanHandley <necreia@gmail.com> | 2015-12-25 18:54:15 -0600 |
commit | 33a75afb60f8e9ad44c7a87f7f52dae27dab62b6 (patch) | |
tree | ad59d1ba7e1ac0a32a2288f063428f67032d8545 /src/server/database/Logging/AppenderDB.cpp | |
parent | 347373264b4ca5046af5c23378117e6ddb66504d (diff) |
Updated AuctionHouseSeller to have item class level stack control
For each item class (consumable, glyph), you can now edit the worldserver.conf to
configure the ratio (percent) of random compared to single stack auction postings.
Example 1
AuctionHouseBot.Class.RandomStackRatio.Consumable = 0
- New consumable auctions posted by AuctionHouseSeller will always be single stack.
Example 2
AuctionHouseBot.Class.RandomStackRatio.Consumable = 100
- New consumable auctions posted by AuctionHouseSeller will always be of a random
stack size.
Example 3
AuctionHouseBot.Class.RandomStackRatio.Consumable = 20
- New consumable auctions posted by AuctionHouseSeller have a 20% chance of being a
random stack size, and an 80% chance of being single stack size.
Diffstat (limited to 'src/server/database/Logging/AppenderDB.cpp')
0 files changed, 0 insertions, 0 deletions