diff options
author | Shauren <none@none> | 2010-12-22 21:25:23 +0100 |
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committer | Shauren <none@none> | 2010-12-22 21:25:23 +0100 |
commit | 0f3b9019a88777bef8383e699d27a7e8615f93f2 (patch) | |
tree | b88e120ad46050aa073ee451676801aabbd3eaa1 /src/server/game/AI/CreatureAI.cpp | |
parent | 0948fc5bbed08ae6edee4fa1ff86df5cfbffa996 (diff) |
Core: Get rid of dirty operator workaround for ACE_Singleton class implementation
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/AI/CreatureAI.cpp')
-rwxr-xr-x | src/server/game/AI/CreatureAI.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp index 52f3f592530..019f0b23ce4 100755 --- a/src/server/game/AI/CreatureAI.cpp +++ b/src/server/game/AI/CreatureAI.cpp @@ -37,7 +37,7 @@ AISpellInfoType * UnitAI::AISpellInfo; void CreatureAI::Talk(uint8 id, uint64 WhisperGuid) { - sCreatureTextMgr.SendChat(me, id, WhisperGuid); + sCreatureTextMgr->SendChat(me, id, WhisperGuid); } void CreatureAI::DoZoneInCombat(Creature* creature) |