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authorTrisjdc <trisjdc@gmail.com>2014-05-09 10:19:44 +0100
committerTrisjdc <trisjdc@gmail.com>2014-05-09 10:19:44 +0100
commit106c54cf25d2f5e25b170d0f0accc617bd82d676 (patch)
tree9e542ea9af510e9cf54e04384160bafd6cf05601 /src/server/game/AI/CreatureAI.cpp
parent3751d547c0610681e2ae239b98ab72a61d577993 (diff)
Core/CreatureAI: Implement CreatureAI::TalkToMap for all your map-wide talking needs. Could also replace Battleground::SendChatMessage
Diffstat (limited to 'src/server/game/AI/CreatureAI.cpp')
-rw-r--r--src/server/game/AI/CreatureAI.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp
index dd8b42deb9f..ac9de00cd10 100644
--- a/src/server/game/AI/CreatureAI.cpp
+++ b/src/server/game/AI/CreatureAI.cpp
@@ -43,6 +43,11 @@ void CreatureAI::Talk(uint8 id, WorldObject const* whisperTarget /*= NULL*/)
sCreatureTextMgr->SendChat(me, id, whisperTarget);
}
+void CreatureAI::TalkToMap(uint8 id, WorldObject const* whisperTarget /*= NULL*/)
+{
+ sCreatureTextMgr->SendChat(me, id, whisperTarget, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_MAP);
+}
+
void CreatureAI::DoZoneInCombat(Creature* creature /*= NULL*/, float maxRangeToNearestTarget /* = 50.0f*/)
{
if (!creature)