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authorShauren <shauren.trinity@gmail.com>2013-12-23 14:23:49 +0100
committerShauren <shauren.trinity@gmail.com>2013-12-23 14:23:49 +0100
commit107af528536980380c887379b56f6351a9781a2f (patch)
tree6a45a8ff9921d6c359216f68d98a3b31dd0c7361 /src/server/game/AI/CreatureAI.cpp
parent6402fa02ac4a4f1d731ed0b6d744328527e2a857 (diff)
Core/Chat: Refactored building chat packets
* Moved everything into one specialized method instead of being scattered all over the place * Allow localizing creature names in chat messages (when using $N) * Send SMSG_GM_MESSAGECHAT for gm messages
Diffstat (limited to 'src/server/game/AI/CreatureAI.cpp')
-rw-r--r--src/server/game/AI/CreatureAI.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp
index 2ec0e4ff3ca..c8c456b772f 100644
--- a/src/server/game/AI/CreatureAI.cpp
+++ b/src/server/game/AI/CreatureAI.cpp
@@ -38,9 +38,9 @@ void CreatureAI::OnCharmed(bool /*apply*/)
AISpellInfoType* UnitAI::AISpellInfo;
AISpellInfoType* GetAISpellInfo(uint32 i) { return &CreatureAI::AISpellInfo[i]; }
-void CreatureAI::Talk(uint8 id, uint64 WhisperGuid)
+void CreatureAI::Talk(uint8 id, WorldObject const* whisperTarget /*= NULL*/)
{
- sCreatureTextMgr->SendChat(me, id, WhisperGuid);
+ sCreatureTextMgr->SendChat(me, id, whisperTarget);
}
void CreatureAI::DoZoneInCombat(Creature* creature /*= NULL*/, float maxRangeToNearestTarget /* = 50.0f*/)