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authorShauren <shauren.trinity@gmail.com>2021-05-16 19:14:23 +0200
committerShauren <shauren.trinity@gmail.com>2021-05-16 21:56:06 +0200
commitb9d63c2009c842a12876c2069ba0a3dd7d277f4a (patch)
tree26f87a38219aededbceacc6214847d3484bdcb2d /src/server/game/AI/CreatureAI.cpp
parent72cfc0ef34857606651292ebf12b44fab0e9a025 (diff)
Core/Scripts: Remove deprecated overload of QuestReward without LootItemType argument
Diffstat (limited to 'src/server/game/AI/CreatureAI.cpp')
-rw-r--r--src/server/game/AI/CreatureAI.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp
index 6e337ff8c5d..1b5b6809e8d 100644
--- a/src/server/game/AI/CreatureAI.cpp
+++ b/src/server/game/AI/CreatureAI.cpp
@@ -23,7 +23,6 @@
#include "CreatureTextMgr.h"
#include "Language.h"
#include "Log.h"
-#include "LootMgr.h"
#include "Map.h"
#include "MapReference.h"
#include "MotionMaster.h"
@@ -276,11 +275,6 @@ Optional<QuestGiverStatus> CreatureAI::GetDialogStatus(Player* /*player*/)
return {};
}
-void CreatureAI::QuestReward(Player* player, Quest const* quest, uint32 opt)
-{
- QuestReward(player, quest, LootItemType::Item, opt);
-}
-
const uint32 BOUNDARY_VISUALIZE_CREATURE = 15425;
const float BOUNDARY_VISUALIZE_CREATURE_SCALE = 0.25f;
const int8 BOUNDARY_VISUALIZE_STEP_SIZE = 1;